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* Add giant beast type using 3x-scaled peasant model Reuse Polytope peasant prefabs at 3x scale (animalScale 45) with a single wandering giant per province. Uses HumanMapAnims controller for idle/walk/ attack animations. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * Fix giant test method to use correct province name (Elekes) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * Wire up GiantEffect prefab in Gameplay scene Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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