Default Branch

c092002677 · Route CI LFS through Gitea (#8812) · Updated 2026-07-28 18:44:41 +00:00

Branches

813109ee81 · Document profession effects by category · Updated 2026-07-28 04:52:10 +00:00

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cfd1cfe8ee · Fix profiling workflow runner paths · Updated 2026-07-22 14:58:56 +00:00

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5a27526871 · Defer completed text recovery during stream setup · Updated 2026-07-19 19:58:44 +00:00

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cb0c08396d · Suppress stale command sets after successful posts · Updated 2026-07-19 02:19:40 +00:00

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e9d59a4ca2 · Distinguish unlisted games from missing saves · Updated 2026-07-15 20:29:06 +00:00

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448c1f7067 · Recover from missing chronicle entries · Updated 2026-07-15 14:20:09 +00:00

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aaa3457f69 · Document human 3 vs AI behavior findings · Updated 2026-07-14 14:00:36 +00:00

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116d8681e2 · Hide date for current province intelligence · Updated 2026-07-12 04:32:08 +00:00

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b2385b53a0 · Refine Please Recruit Me panel layout · Updated 2026-07-11 20:38:12 +00:00

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91f3a704fe · Add first Eagle round walkthrough · Updated 2026-07-11 19:25:21 +00:00

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42eddebad2 · Refocus command guidance on players · Updated 2026-07-11 16:45:22 +00:00

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46a060f01d · Fix iterative deepening AI test construction · Updated 2026-07-07 17:42:29 +00:00

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560ceb8097 · Add AI follow-up scoring experiment switch · Updated 2026-07-07 15:03:49 +00:00

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b89f089894 · Use Resolve Tribute command panel prefab in scene · Updated 2026-07-07 14:56:10 +00:00

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5c4fef9871 · Use Handle Riot command panel prefabs in scene · Updated 2026-07-07 04:19:35 +00:00

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2071176054 · Use prefabs for remaining Handle Riot panels · Updated 2026-07-06 16:58:50 +00:00

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d8330877b9 · Preserve custom battle starting morale · Updated 2026-07-03 23:19:47 +00:00

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e8e59565ac · Fail incomplete LLM streams · Updated 2026-06-29 17:38:26 +00:00

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e79e8fc61c · Show tooltip for representative Shardok command · Updated 2026-06-28 22:58:59 +00:00

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9267ba7406 · Add Warden prisoner interrogation · Updated 2026-06-28 19:48:26 +00:00

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