Commit Graph
12258 Commits
Author SHA1 Message Date
admin d8330877b9 Preserve custom battle starting morale 2026-07-03 16:19:47 -07:00
admin 29f1d53d66 Add morale to custom battle units 2026-07-03 16:15:19 -07:00
adminandGitHub 023ffbafc9 Animate tired Shardok heroes (#8273)
* Animate tired Shardok heroes

* Increase tired effect visibility
2026-07-03 15:56:56 -07:00
adminandGitHub 8ec8b902f6 Animate stunned Shardok units (#8272)
* Animate stunned Shardok units

* Fix stunned tile effect setup

* Avoid TMP outline on stunned effect stars

* Improve stunned effect contrast
2026-07-03 15:41:17 -07:00
adminandGitHub ae4916e7bf Lower ransom offer panel contents (#8271)
* Lower ransom offer panel contents

* Fix ransom offer panel header layout

* Keep ransom offer bottom controls inside panel

* Restructure ransom offer panel layout

* Increase ransom offer title row height

* Inset ransom offer content row bottom

* Make ransom offer content row shrinkable

* Constrain ransom offer main content height

* Move ransom offer height constraint to main row

* Match ransom offer main child heights
2026-07-03 09:09:18 -07:00
adminandGitHub 73699ae901 Use Exile Vassal command panel prefab in scene (#8269) 2026-07-01 15:55:37 -07:00
adminandGitHub 910c60236e Color province commanders by loyalty (#8270) 2026-07-01 15:55:26 -07:00
adminandGitHub 9b989dd35e Use Divine command panel prefab in scene (#8268) 2026-07-01 10:15:05 -07:00
adminandGitHub 9400dbeba2 Use Diplomacy command panel prefab in scene (#8267)
* Use Diplomacy command panel prefab in scene

* Restore Eagle scene YAML header
2026-07-01 09:12:59 -07:00
adminandGitHub 33f6c4dfc9 Teach water crossing AI about frozen crossings (#8247) 2026-07-01 08:55:12 -07:00
adminandGitHub 52941d9f50 Preserve captured units in Shardok game state views (#8266) 2026-07-01 08:42:23 -07:00
adminandGitHub 4cdda1fab6 Keep Shardok touch taps tolerant after long-press changes (#8265) 2026-07-01 06:57:19 -07:00
adminandGitHub 67749672fd Use Defend command panel prefab in scene (#8264) 2026-06-30 16:16:14 -07:00
adminandGitHub 23b6dfb0a9 Use Decline Quest command panel prefab in scene (#8260) 2026-06-30 10:39:13 -07:00
adminandGitHub c98eeb9f88 Improve Shardok touch long-press tracking (#8263)
* Improve Shardok touch long-press tracking

* Avoid restarting active touch long presses

* Lengthen Shardok long-press threshold
2026-06-30 10:34:44 -07:00
adminandGitHub ec0c391467 Use server battle access flags in client (#8262) 2026-06-30 07:55:29 -07:00
adminandGitHub 7305149729 Gate battle actions by server order (#8261)
* Gate battle actions by server battle order

* Allow observing all unblocked battles

* Require explicit battle access flags
2026-06-30 07:12:43 -07:00
adminandGitHub 556094d15d Make grid long press tolerant of finger jitter (#8259) 2026-06-30 06:44:38 -07:00
adminandGitHub 22c7965314 Order battle views server-side (#8257) 2026-06-30 06:42:22 -07:00
adminandGitHub 4fd8f81686 Use Control Weather command panel prefab in scene (#8258) 2026-06-30 06:35:13 -07:00
adminandGitHub 3d650ff5c8 Use Battle Aftermath command panel prefab in scene (#8256) 2026-06-29 21:24:44 -07:00
adminandGitHub 9e2bcdf8a5 Use Attack Decision command panel prefab in scene (#8255)
* Use Attack Decision command panel prefab in scene

* Fix Attack Decision button icon sizing
2026-06-29 21:11:33 -07:00
adminandGitHub d2d85f1a2d Use Apprehend Outlaw command panel prefab in scene (#8254) 2026-06-29 17:06:08 -07:00
adminandGitHub b90a5835da Use Alms command panel prefab in scene (#8253)
* Use Alms command panel prefab in scene

* Remove redundant Alms prefab overrides
2026-06-29 16:53:10 -07:00
adminandGitHub 54c418c07b Tighten Organize Troops wide layout (#8252)
* Tighten Organize Troops wide layout

* Fit available battalion rows with larger buttons

* Cap Organize Troops table outside narrow layout

* Narrow Organize Troops table cap
2026-06-29 14:07:11 -07:00
adminandGitHub d4083791c1 Reflow Organize Troops controls for iPad (#8246)
* Reflow Organize Troops controls for iPad

* Apply Organize Troops layout to scene panel

* Use prefab instance for Organize Troops panel

* Fix Organize Troops bottom controls layout

* Improve Organize Troops bottom strip spacing

* Set Organize Troops action button height

* Keep Organize Troops controls inside panel

* Place Organize Troops controls under battalion table

* Match Organize Troops reset button height

* Make Organize Troops controls responsive

* Fix Organize Troops wide controls layout
2026-06-29 12:58:59 -07:00
adminandGitHub 0ed403ded1 Add abnormal LLM diagnostics (#8251) 2026-06-29 12:38:04 -07:00
adminandGitHub f8b064f28b Fail incomplete LLM streams (#8250) 2026-06-29 10:44:57 -07:00
adminandGitHub 38973f07a0 Add LLM stream stall diagnostics (#8249) 2026-06-29 09:25:18 -07:00
adminandGitHub 1f5bfe9e4d Back off failed LLM text retries (#8248)
* Back off failed LLM text retries

* Limit chronicle history in LLM prompts

* Revert "Limit chronicle history in LLM prompts"

This reverts commit 7f22be26eb00b17aaf77982173688fc9e5c7e3d3.

* Add diagnostics for repeated LLM retries
2026-06-29 08:48:44 -07:00
adminandGitHub 1d0b1dafed Harden FlatbufferWrapper empty state handling (#8243)
* Harden FlatbufferWrapper empty state handling

* Tighten FlatbufferWrapper invalid input handling
2026-06-28 21:48:44 -07:00
adminandGitHub 2571f65ac4 Guard music source time reads (#8244) 2026-06-28 15:57:55 -07:00
adminandGitHub f52fd34879 Place prisoner move dropdown above Move (#8242) 2026-06-28 12:26:57 -07:00
adminandGitHub 3610c34b4a Extract pure LLM update batch planning (#8240) 2026-06-28 12:25:25 -07:00
adminandGitHub 30390816df Add Manage Prisoners info panel (#8233)
* Add Manage Prisoners info panel

* Refine Manage Prisoners info panel layout

* Simplify Manage Prisoners info layout

* Show Manage Prisoners move dropdown when selected
2026-06-28 08:50:57 -07:00
adminandGitHub 9c77f2f843 Use a blocking queue for LLM updates (#8239) 2026-06-28 08:33:31 -07:00
adminandGitHub c7fa4c5180 Ignore stale AI transposition table entries (#8238) 2026-06-28 08:24:23 -07:00
adminandGitHub 66d544fb0a Use immutable queue snapshots for LLM updates (#8237)
* Use immutable queue snapshots for LLM updates

* Name the LLM update queue monitor
2026-06-28 08:17:51 -07:00
adminandGitHub 7f62f07d0b Avoid early return when loading raw Postgres history (#8235) 2026-06-28 08:15:25 -07:00
adminandGitHub 2829ec1aae Harden MCTS legal action cache key (#8236) 2026-06-28 08:14:02 -07:00
adminandGitHub 97ffb0633d Build admin action JSON without mutable buffer (#8234) 2026-06-27 22:11:39 -07:00
adminandGitHub f378429786 Own castle coords in AI lookahead futures (#8230) 2026-06-27 22:06:36 -07:00
adminandGitHub f755d89b2a Remove early returns from game loading (#8232) 2026-06-27 22:05:46 -07:00
adminandGitHub a8e200ab03 Fix Manage Prisoners button icon sizing (#8229)
* Fix Manage Prisoners button icon sizing

* Use Manage Prisoners prefab in Eagle scene

* Narrow Manage Prisoners scene prefab replacement

* Fix Manage Prisoners prefab scene reference
2026-06-27 16:01:31 -07:00
adminandGitHub 68bec95772 Make pregenerated text population pure (#8231) 2026-06-27 15:43:52 -07:00
adminandGitHub fde9529a31 Fix command token advancement for automatic results (#8227)
* Stop warning for replacement command tokens

* Revert "Stop warning for replacement command tokens"

This reverts commit fab7fa47678b71f76076142f35465d36fb3fc456.

* Fix command token advancement for automatic results
2026-06-27 11:15:24 -07:00
adminandGitHub 0d044a7468 Prefer light cavalry for mage combat assignments (#8225)
* Prefer light cavalry for mage combat assignments

* Reserve selected light cavalry for mages

* Cover generic and ranger combat unit pairing
2026-06-27 11:09:18 -07:00
adminandGitHub ee4b9c1d8f Hide battle ended panel until battle can exit (#8228) 2026-06-27 09:35:38 -07:00
adminandGitHub a7bd3deb76 Allow Wardens from constitution gains (#8226) 2026-06-26 20:44:53 -07:00
adminandGitHub 9e69b213b0 Use correct article for singular beast events (#8223) 2026-06-26 18:54:50 -07:00