b313ad6507 Fix tutorial battle flee by setting fleeProvinceId to None and remove dead canFleeHeroIds (#6464)
The tutorial attacking army had fleeProvinceId set to its origin province, which
allowed Tarn's forces to flee during the opening battle. Since canFleeHeroIds was
always Set.empty, the flee logic fell back to fleeProvinceId.isDefined (true).
Fix by setting fleeProvinceId = None for the tutorial army, and remove the unused
canFleeHeroIds field entirely from ShardokBattle, its proto, converter, and all
call sites.

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-10 07:11:49 -07:00
2025-03-30 11:19:46 -07:00
2025-09-24 08:13:22 -07:00
2014-11-16 21:03:14 -08:00
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