Files
eagle0/scripts
97bf29d4a2 Fix Bazel Xcode version caching in CI (#6309)
* Fix Bazel Xcode version caching causing CI build failures

When Xcode updates on self-hosted runners, Bazel's cached
local_config_xcode still references the old version, causing
"xcode-locator <old_version> failed" errors.

Add sync_bazel_xcode.sh which detects Xcode version changes
and runs `bazel sync --configure` to refresh the config without
nuking the build cache. Added to all 8 CI workflows that use Bazel.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Use rm of cached repo instead of bazel sync --configure

bazel sync --configure requires WORKSPACE mode and fails with
bzlmod. Instead, delete the stale local_config_xcode from the
output base directly — the next bazel build regenerates it.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Use bazel clean --expunge instead of targeted repo deletion

Deleting just local_config_xcode is insufficient — the stale Xcode
version is also embedded in cached actions and other toolchain repos.
The only reliable fix is a full expunge. Since Xcode updates are
infrequent, the one-time rebuild cost is acceptable.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Use action_env to bake Xcode version into cache keys

Instead of expunging the cache (which doesn't help with the remote
cache anyway), write the Xcode build version to .bazelrc.xcode via
--action_env. This makes the version part of every action's cache
key, so stale entries in both local and remote caches are naturally
ignored after an Xcode update — no deletion needed anywhere.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Add expunge back alongside action_env for belt-and-suspenders fix

action_env alone isn't enough — local_config_xcode is a cached
repository rule that bakes in the old Xcode version before any
actions run. Need expunge to clear the local toolchain config,
plus action_env to prevent stale remote cache hits afterward.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Add Xcode sync to mac_build build-and-sign job

The sync step was only in the deploy job, but build-and-sign calls
bazel via build_protos.sh before that. This runs on the unity-mac
runner which also has the stale Xcode cache.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 12:43:14 -08:00
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