Update bundle identifier to net.eagle0.eagle0 (#5455)

Change from com.Shardok-Games.eagle0 to net.eagle0.eagle0 to match
the project's domain (net.eagle0).

Updated in:
- Unity ProjectSettings (applicationIdentifier for Standalone)
- inject_sparkle.sh (CFBundleURLName for URL scheme)

Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
2026-01-19 16:00:31 -08:00
committed by GitHub
co-authored by Claude Opus 4.5
parent a56c4feaf2
commit fb5ca109b7
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -110,7 +110,7 @@ echo "=== Adding URL scheme for invitation codes ==="
/usr/libexec/PlistBuddy -c "Delete :CFBundleURLTypes" "$PLIST_PATH" 2>/dev/null || true
/usr/libexec/PlistBuddy -c "Add :CFBundleURLTypes array" "$PLIST_PATH"
/usr/libexec/PlistBuddy -c "Add :CFBundleURLTypes:0 dict" "$PLIST_PATH"
/usr/libexec/PlistBuddy -c "Add :CFBundleURLTypes:0:CFBundleURLName string 'com.Shardok-Games.eagle0'" "$PLIST_PATH"
/usr/libexec/PlistBuddy -c "Add :CFBundleURLTypes:0:CFBundleURLName string 'net.eagle0.eagle0'" "$PLIST_PATH"
/usr/libexec/PlistBuddy -c "Add :CFBundleURLTypes:0:CFBundleURLSchemes array" "$PLIST_PATH"
/usr/libexec/PlistBuddy -c "Add :CFBundleURLTypes:0:CFBundleURLSchemes:0 string 'eagle0'" "$PLIST_PATH"
@@ -166,7 +166,7 @@ PlayerSettings:
androidMaxAspectRatio: 2.1
androidMinAspectRatio: 1
applicationIdentifier:
Standalone: com.Shardok-Games.eagle0
Standalone: net.eagle0.eagle0
buildNumber:
Standalone: 12
VisionOS: 0