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* Add test for applyResolvedBattle in ActionResultApplierImpl This adds test coverage for the resolvedBattle functionality that was fixed in #5075. The test verifies that when an ActionResult contains a resolvedBattle field, the corresponding battle is removed from the game state's outstandingBattles vector. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Remove dead applyAccumulatedDetails and add notification tests - Remove unused applyAccumulatedDetails from GameStateMiscExtensions (replaced by applyNewNotifications which correctly filters by .deferred) - Add tests for notification filtering behavior: - Deferred notifications are added to deferredNotifications - Non-deferred notifications are NOT added to deferredNotifications - Mixed notifications are correctly filtered Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Migrate EndDiplomacyResolutionPhaseAction and PerformUnaffiliatedHeroesAction to protoless RandomStateSequencer (#4702)
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