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* Decouple non-Mac builds from Xcode via BAZEL_NO_APPLE_CPP_TOOLCHAIN Set BAZEL_NO_APPLE_CPP_TOOLCHAIN=1 in .bazelrc so apple_support skips Xcode detection (xcode-locator) entirely for Scala/C++/Go builds. Only mactools builds (Mac/Sparkle) re-enable the Apple CC toolchain. This means Xcode version changes no longer affect Eagle, Shardok, test, auth, docker, or Unity Windows builds — no expunge, no cache invalidation, no rebuild. The sync script and its expunge/cache-key logic are now scoped to mactools only and removed from all non-Mac CI workflows. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> * Revert BAZEL_NO_APPLE_CPP_TOOLCHAIN; keep Apple CC with stable environ BAZEL_NO_APPLE_CPP_TOOLCHAIN=1 broke builds because apple_support registers platforms (e.g. macos_x86_64) that require Apple CC toolchains for resolution — even in non-Mac builds. Instead, keep Apple CC enabled but ensure its repo rule never re-evaluates on non-Mac builds by keeping DEVELOPER_DIR pinned in common:macos. The sync script only runs for mactools builds and overrides DEVELOPER_DIR there. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>