mirror of
https://github.com/nolen777/eagle0.git
synced 2026-07-28 22:35:42 +00:00
11430be1866071aea3c77899bc693e4b26645e34
Captured units' battalions are destroyed during BattleEnded processing, but the multi-victor branch was storing those destroyed IDs in AftermathClaimantUnit. This caused invalid battalion references when claimants withdrew. Filter them out when building claimants and notFledDefenders, and exclude them from armySize calculation. Also update ALLIED_VICTORY_BATTLE_RESOLUTION.md to reflect PR 6429 changes (LastAllianceStanding for attackers, allied co-attacker added to winners for solo castle holder) and document the dead-ally GameOverResponsePopulator bug fixed in PR 6435. Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
The file is empty.
Languages
Scala
44.5%
C++
19.9%
C#
16.6%
Starlark
10.1%
Go
3.5%
Other
5.3%