Commit Graph
11308 Commits
Author SHA1 Message Date
adminandGitHub 07c3ed6129 Mark URP migration complete (#7225) 2026-06-14 13:55:14 -07:00
adminandGitHub 65a97388c9 Guard province action animation sprites (#7224) 2026-06-14 13:06:50 -07:00
adminandGitHub 5da05a58b2 Guard Eagle map material wiring (#7223) 2026-06-14 12:57:12 -07:00
adminandGitHub bd483d0ef2 Guard epidemic effect materials (#7222) 2026-06-14 11:54:01 -07:00
adminandGitHub a0fb712cba Guard tutorial sprite scene wiring (#7221) 2026-06-14 10:37:35 -07:00
adminandGitHub b7db0f0cf9 Guard tutorial TMP sprite assets (#7220) 2026-06-14 08:36:49 -07:00
adminandGitHub 912fe03d59 Guard URP shader lookup targets (#7219) 2026-06-14 08:03:07 -07:00
adminandGitHub 3c9a11b6b3 Guard beast material compatibility coverage (#7217) 2026-06-14 07:38:15 -07:00
adminandGitHub 9ee717a89e Fix scheduled cleanup workflows (#7218) 2026-06-14 07:35:54 -07:00
adminandGitHub 5d0d49bd55 Guard production material shader assignments (#7216) 2026-06-14 07:28:36 -07:00
adminandGitHub 62633cf659 Guard Shardok Addressables coverage (#7215) 2026-06-13 21:19:35 -07:00
adminandGitHub 0a3ec59963 Guard beast effect Addressables coverage (#7214) 2026-06-13 20:10:47 -07:00
adminandGitHub deb93e45bd Guard production shader references (#7213) 2026-06-13 19:51:20 -07:00
adminandGitHub 55de6afc1a Guard post-processing stack removal (#7212) 2026-06-13 13:47:36 -07:00
adminandGitHub 5631ab25e5 Guard Eagle beast effect routing (#7211) 2026-06-13 13:39:57 -07:00
adminandGitHub c82aab3b87 Document Warden profession proposal (#7209)
* Document Warden profession proposal

* Add broader profession ideation

* Unify profession candidate ranking
2026-06-13 13:39:20 -07:00
adminandGitHub 9a94f2d510 Guard runtime shader lookups (#7208) 2026-06-13 13:05:20 -07:00
adminandGitHub 82d77e79c1 Clarify PR body temp file instructions (#7210) 2026-06-13 12:58:33 -07:00
adminandGitHub 5a5361762a Refresh URP runtime shader status (#7207) 2026-06-13 12:45:42 -07:00
adminandGitHub 5bf55f458e Require Fireworks particle shader reference (#7206) 2026-06-13 12:38:37 -07:00
adminandGitHub 305f98689f Require Eagle weather particle materials (#7205) 2026-06-13 12:32:36 -07:00
adminandGitHub 6f5ecbeeae Use serialized Shardok foreground shaders (#7203) 2026-06-13 10:03:01 -07:00
adminandGitHub b248b41a33 Skip unchanged Mac Addressables deploy uploads (#7202) 2026-06-12 21:49:28 -07:00
adminandGitHub 237147351e Refresh URP final status docs (#7201) 2026-06-12 21:49:15 -07:00
adminandGitHub 7a29782044 Prefer URP shader for fireworks fallback (#7200) 2026-06-12 21:05:24 -07:00
adminandGitHub b56a6c0c58 Include TMP overlay shader for runtime text (#7199) 2026-06-12 20:59:22 -07:00
adminandGitHub 64740b63b0 Test project shader URP patterns (#7198) 2026-06-12 20:46:16 -07:00
adminandGitHub f8bfb2dc0c Test URP pipeline settings (#7197) 2026-06-12 20:41:18 -07:00
adminandGitHub 304041dfff Test beast material URP compatibility (#7196) 2026-06-12 20:37:06 -07:00
adminandGitHub 94675b3492 Refresh URP third-party audit (#7195) 2026-06-12 20:31:55 -07:00
adminandGitHub 917f8df46e Make additive scene loads idempotent (#7194) 2026-06-12 20:28:02 -07:00
adminandGitHub af13c70848 Remove unused Hex Mesh shader (#7193) 2026-06-12 20:16:57 -07:00
adminandGitHub 4ca777bb2b Add runtime shader validation tests (#7192) 2026-06-12 20:11:46 -07:00
adminandGitHub a59e540051 Refresh URP shader follow-up docs (#7191) 2026-06-12 20:05:17 -07:00
adminandGitHub 88930d7e4d Remove Shardok foreground overlay Built-in fallback (#7190) 2026-06-12 19:59:44 -07:00
adminandGitHub 368c78d36b Remove Shardok fire overlay Built-in fallback (#7189) 2026-06-12 19:54:34 -07:00
adminandGitHub 48c1cebb69 Remove stale Eagle mask shader assets (#7188) 2026-06-12 19:53:51 -07:00
adminandGitHub 1b7479af28 Refresh URP shader debt inventory (#7186) 2026-06-12 19:53:33 -07:00
adminandGitHub 782c028c0a Convert Eagle particle shaders to URP (#7187) 2026-06-12 19:39:43 -07:00
adminandGitHub 6fcc8643b4 Document canonical PR body temp directory (#7185) 2026-06-12 19:19:28 -07:00
adminandGitHub 6f0259ede8 Harden Eagle weather shaders for URP (#7184) 2026-06-12 19:15:28 -07:00
adminandGitHub 1690e5b1f1 Include URP runtime beast shaders in builds (#7182) 2026-06-12 19:09:00 -07:00
adminandGitHub 991dd1b49c Document Unity process safety rule (#7183) 2026-06-12 19:08:47 -07:00
adminandGitHub e32461361c Skip unchanged Windows Addressables deploy uploads (#7181) 2026-06-12 18:58:03 -07:00
adminandGitHub 537a18e6e8 Clean up Windows deploy artifacts (#7180) 2026-06-12 18:53:40 -07:00
adminandGitHub 73ad823a41 Avoid premature ready hero notifications (#7178) 2026-06-12 18:36:03 -07:00
adminandGitHub 3eaf1ebf0a Include Shardok foreground overlay shader in builds (#7179) 2026-06-12 18:28:27 -07:00
adminandGitHub 3ef689b7b4 Harden Eagle province map shaders for URP (#7177) 2026-06-12 18:20:33 -07:00
adminandGitHub 60b34e93a1 Allow Unity and Mac builds to run in parallel (#7176) 2026-06-12 13:58:24 -07:00
adminandGitHub b09b114aa4 Avoid reuploading unchanged Addressables bundles (#7175) 2026-06-12 13:57:58 -07:00