admin
e8e59565ac
Fail incomplete LLM streams
2026-06-29 10:38:26 -07:00
admin
913d0d5e4b
Add LLM stream stall diagnostics
2026-06-29 09:22:18 -07:00
admin and GitHub
1f5bfe9e4d
Back off failed LLM text retries ( #8248 )
...
* Back off failed LLM text retries
* Limit chronicle history in LLM prompts
* Revert "Limit chronicle history in LLM prompts"
This reverts commit 7f22be26eb00b17aaf77982173688fc9e5c7e3d3.
* Add diagnostics for repeated LLM retries
2026-06-29 08:48:44 -07:00
admin and GitHub
1d0b1dafed
Harden FlatbufferWrapper empty state handling ( #8243 )
...
* Harden FlatbufferWrapper empty state handling
* Tighten FlatbufferWrapper invalid input handling
2026-06-28 21:48:44 -07:00
admin and GitHub
2571f65ac4
Guard music source time reads ( #8244 )
2026-06-28 15:57:55 -07:00
admin and GitHub
f52fd34879
Place prisoner move dropdown above Move ( #8242 )
2026-06-28 12:26:57 -07:00
admin and GitHub
3610c34b4a
Extract pure LLM update batch planning ( #8240 )
2026-06-28 12:25:25 -07:00
admin and GitHub
30390816df
Add Manage Prisoners info panel ( #8233 )
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* Add Manage Prisoners info panel
* Refine Manage Prisoners info panel layout
* Simplify Manage Prisoners info layout
* Show Manage Prisoners move dropdown when selected
2026-06-28 08:50:57 -07:00
admin and GitHub
9c77f2f843
Use a blocking queue for LLM updates ( #8239 )
2026-06-28 08:33:31 -07:00
admin and GitHub
c7fa4c5180
Ignore stale AI transposition table entries ( #8238 )
2026-06-28 08:24:23 -07:00
admin and GitHub
66d544fb0a
Use immutable queue snapshots for LLM updates ( #8237 )
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* Use immutable queue snapshots for LLM updates
* Name the LLM update queue monitor
2026-06-28 08:17:51 -07:00
admin and GitHub
7f62f07d0b
Avoid early return when loading raw Postgres history ( #8235 )
2026-06-28 08:15:25 -07:00
admin and GitHub
2829ec1aae
Harden MCTS legal action cache key ( #8236 )
2026-06-28 08:14:02 -07:00
admin and GitHub
97ffb0633d
Build admin action JSON without mutable buffer ( #8234 )
2026-06-27 22:11:39 -07:00
admin and GitHub
f378429786
Own castle coords in AI lookahead futures ( #8230 )
2026-06-27 22:06:36 -07:00
admin and GitHub
f755d89b2a
Remove early returns from game loading ( #8232 )
2026-06-27 22:05:46 -07:00
admin and GitHub
a8e200ab03
Fix Manage Prisoners button icon sizing ( #8229 )
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* Fix Manage Prisoners button icon sizing
* Use Manage Prisoners prefab in Eagle scene
* Narrow Manage Prisoners scene prefab replacement
* Fix Manage Prisoners prefab scene reference
2026-06-27 16:01:31 -07:00
admin and GitHub
68bec95772
Make pregenerated text population pure ( #8231 )
2026-06-27 15:43:52 -07:00
admin and GitHub
fde9529a31
Fix command token advancement for automatic results ( #8227 )
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* Stop warning for replacement command tokens
* Revert "Stop warning for replacement command tokens"
This reverts commit fab7fa47678b71f76076142f35465d36fb3fc456.
* Fix command token advancement for automatic results
2026-06-27 11:15:24 -07:00
admin and GitHub
0d044a7468
Prefer light cavalry for mage combat assignments ( #8225 )
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* Prefer light cavalry for mage combat assignments
* Reserve selected light cavalry for mages
* Cover generic and ranger combat unit pairing
2026-06-27 11:09:18 -07:00
admin and GitHub
ee4b9c1d8f
Hide battle ended panel until battle can exit ( #8228 )
2026-06-27 09:35:38 -07:00
admin and GitHub
a7bd3deb76
Allow Wardens from constitution gains ( #8226 )
2026-06-26 20:44:53 -07:00
admin and GitHub
9e69b213b0
Use correct article for singular beast events ( #8223 )
2026-06-26 18:54:50 -07:00
admin and GitHub
f75ac01959
Widen Organize Troops table ( #8222 )
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* Widen organize troops table
* Widen scene organize troops table
* Give organize troops table more room
* Tighten organize troops row layout
* Remove organize troops disclosure triangle
* Align organize troops header and row layout
* Center organize troops type icons
* Inset organize troops type column
2026-06-26 18:48:52 -07:00
admin and GitHub
3eafc2b31c
Narrow GamesManagerState helper API ( #8221 )
2026-06-26 14:58:14 -07:00
admin and GitHub
b39f48e8d6
Preserve copied Shardok history ( #8219 )
2026-06-26 14:54:06 -07:00
admin and GitHub
4346e2dc6f
Move running games merge into state ( #8220 )
2026-06-26 14:53:35 -07:00
admin and GitHub
85122128bf
Move flush marker mod time update into state ( #8217 )
2026-06-26 10:40:24 -07:00
admin and GitHub
5a58ea3ffb
Preserve Shardok copy controller state ( #8218 )
2026-06-26 10:39:44 -07:00
admin and GitHub
e1237da088
Keep copied Shardok command caches self-contained ( #8213 )
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* Do not copy Shardok command cache
* Keep copied command caches self-contained
2026-06-26 10:03:54 -07:00
admin and GitHub
b4eebf5ead
Move timed state checks into transitions ( #8215 )
2026-06-26 10:02:28 -07:00
admin and GitHub
922a825648
Add waiting game player accessors ( #8212 )
2026-06-26 09:57:44 -07:00
admin and GitHub
3602d439a5
Make Shardok end turn button touch sized ( #8214 )
2026-06-26 09:55:20 -07:00
admin and GitHub
1718d8e885
Fix Arm Troops TMP wrapping warning ( #8211 )
2026-06-26 09:49:01 -07:00
admin and GitHub
f58f3ac31a
Move waiting game join transition into state ( #8209 )
2026-06-26 09:45:06 -07:00
admin and GitHub
6e65b556b4
Remove MCTS state engine cache ( #8210 )
2026-06-26 09:44:39 -07:00
admin and GitHub
d86597b92e
Show Shardok tile info after touch taps ( #8184 )
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* Show Shardok tile info after touch taps
* Refine Shardok touch info panel behavior
* Suppress mouse hover after Shardok touch release
* Centralize Shardok touch info priority
2026-06-26 09:41:37 -07:00
admin and GitHub
ce667c5784
Bake narrow March supply touch targets ( #8194 )
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* Bake narrow March supply touch targets
* Restore compact March narrow layout
* Stop inflating unit selector child icons
* Tighten unit selector hero row layout
2026-06-26 09:38:33 -07:00
admin and GitHub
13a939f88e
Move waiting game creation into state ( #8208 )
2026-06-26 09:37:53 -07:00
admin and GitHub
52ae7cad7f
Cache immutable MCTS legal actions ( #8206 )
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* Cache immutable MCTS legal actions
* Avoid mutating cached engines during legal action lookup
2026-06-26 09:32:10 -07:00
admin and GitHub
eacad46c9b
Move waiting game join helpers into state ( #8207 )
2026-06-26 09:31:37 -07:00
admin and GitHub
1bd8fc7154
Move waiting player removal into state ( #8205 )
2026-06-26 09:18:41 -07:00
admin and GitHub
50ccb1b7d8
Cooldown failing LLM model fallbacks ( #8204 )
2026-06-26 08:34:36 -07:00
admin and GitHub
c693553365
Propagate MCTS worker exceptions ( #8202 )
2026-06-26 08:33:40 -07:00
admin and GitHub
6c3e4bc202
Move saved running games state transition ( #8203 )
2026-06-26 08:33:17 -07:00
admin and GitHub
92d9a2dbd8
Centralize GamesManager state reads ( #8201 )
2026-06-26 07:58:25 -07:00
admin and GitHub
5df24d23c0
Tune Arm Troops iPad header spacing ( #8200 )
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* Tune Arm Troops iPad header spacing
* Prevent Arm Troops name overlap
* Align Arm Troops action column headers
* Tighten Arm Troops header slots
2026-06-26 07:57:49 -07:00
admin and GitHub
1215b5044c
Remove retired Gemini fallback models ( #8199 )
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* Remove retired Gemini fallback models
* Prefer cheaper Gemini fallbacks first
2026-06-26 07:46:55 -07:00
admin and GitHub
b1263ec4df
Include AI failure context in stream errors ( #8193 )
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* Include AI failure context in stream errors
* Fix AI diagnostics end condition logging
2026-06-26 07:44:44 -07:00
admin and GitHub
19e85bde8b
Document Unity scene churn guardrail ( #8198 )
2026-06-26 07:33:57 -07:00