admin
5c4fef9871
Use Handle Riot command panel prefabs in scene
2026-07-06 21:19:35 -07:00
admin and GitHub
266ddf5570
Use Improve command panel prefab in scene ( #8306 )
2026-07-06 18:39:00 -07:00
admin and GitHub
5e31e3ff6b
Use prefab for Hero Gift panel ( #8305 )
...
* Use prefab for Hero Gift panel
* Fix Hero Gift slider controls
* Refine Hero Gift slider spacing
* Remove duplicate Hero Gift button circles
* Match Hero Gift button art to Trade
* Default Hero Gift province dropdown to lone province
2026-07-06 15:15:15 -07:00
admin and GitHub
c5c8252325
Polish March narrow prefab layout ( #8303 )
2026-07-06 09:15:55 -07:00
admin and GitHub
36124919b9
Stop resizing March recommended button ( #8302 )
...
* Stop resizing March recommended button
* Preserve March recommended button prefab height
2026-07-06 09:06:44 -07:00
admin and GitHub
4ffdca7c8d
Use March narrow tab panes from prefab ( #8301 )
2026-07-06 08:27:32 -07:00
admin and GitHub
6eaf748d6f
Log mac notarization submit failures ( #8300 )
2026-07-06 08:23:08 -07:00
admin and GitHub
5a346cd8df
Remove dead March narrow battalions field ( #8299 )
...
* Remove dead March narrow battalions field
* Move March narrow recommended button into prefab
* Remove dead March narrow battalions table
2026-07-06 08:05:59 -07:00
admin and GitHub
585cbb135c
Use occupy wording for border security quest ( #8297 )
2026-07-06 06:56:43 -07:00
admin and GitHub
292573e137
Use Rest command panel prefab ( #8296 )
2026-07-06 06:46:06 -07:00
admin and GitHub
3492e49433
Use Train command panel prefab ( #8295 )
2026-07-06 06:32:14 -07:00
admin and GitHub
4529e0fa2b
Improve March iPad layout ( #8294 )
...
* Improve March iPad layout
* Refine March narrow supply controls
* Polish March narrow supply controls
* Move March recommended button into units header
* Rework March narrow tabs and supply controls
* Center March narrow minus glyph
* Move March supply glyphs into prefab
2026-07-05 22:04:07 -07:00
admin and GitHub
9a68094b07
Use March panel prefab in Eagle scene ( #8293 )
...
* Use March panel prefab in Eagle scene
* Wire March unit selector scene controller
* Move March scene controller override to March instance
2026-07-05 14:07:46 -07:00
admin and GitHub
1ca8e81062
Use handle captured hero panel prefab in Eagle scene ( #8292 )
2026-07-05 13:36:31 -07:00
admin and GitHub
9e430e786e
Reopen closed Postgres client text connections ( #8291 )
2026-07-05 11:18:52 -07:00
admin and GitHub
bb302001f2
Use Feast panel prefab in Eagle scene ( #8290 )
2026-07-05 07:26:54 -07:00
admin and GitHub
7c300733e0
Use Trade command panel prefab in scene ( #8289 )
...
* Use Trade command panel prefab in scene
* Make Trade controls touch sized
* Refine Trade slider controls
* Balance Trade resource controls
* Hide Trade plus button backing images
* Use round Trade plus backgrounds
* Soften Trade plus artwork
* Use plus-only Trade button icon
2026-07-04 21:43:36 -07:00
admin and GitHub
57b6f6f1eb
Format low-loyalty commander tooltip ( #8288 )
...
* Format low-loyalty commander tooltip
* Improve commander warning tooltip layout
2026-07-04 11:00:49 -07:00
admin and GitHub
5bddf66240
Allow quest completion without faction leader present ( #8287 )
2026-07-03 19:49:16 -07:00
admin and GitHub
c8fc611182
Guard battle navigation until Shardok model is ready ( #8286 )
2026-07-03 19:34:13 -07:00
admin and GitHub
cbd1058523
Hide unknown volley counts on map ( #8285 )
...
* Hide unknown volley counts on map
* Use pattern matching for known volley count
2026-07-03 19:22:01 -07:00
admin and GitHub
e0d67f4750
Reserve battle progress action button space ( #8284 )
2026-07-03 19:08:54 -07:00
admin and GitHub
5b2c0214db
Use Send Supplies command panel prefab ( #8282 )
2026-07-03 18:55:00 -07:00
admin and GitHub
511c69b14e
Move volley indicator off profession icon ( #8283 )
...
* Move volley indicator off profession icon
* Place volley badge beside unit size
* Shrink volley badge
2026-07-03 18:46:14 -07:00
admin and GitHub
9ebe6dc841
Update Zander headshot ( #8281 )
2026-07-03 18:06:26 -07:00
admin and GitHub
f2bed66119
Let Organize Troops controls column fit warnings ( #8280 )
2026-07-03 18:06:01 -07:00
admin and GitHub
96eebb87af
Show volley indicators on Shardok tiles ( #8279 )
...
* Show volley indicator on Shardok tiles
* Center Shardok volley tile indicator
* Raise Shardok volley tile indicator
* Add backing halo to volley indicators
* Remove unused volley quiver field
2026-07-03 17:24:33 -07:00
admin and GitHub
716ee0ca50
Animate low morale Shardok units ( #8274 )
...
* Animate low morale Shardok units
* Make low morale effect clearer
2026-07-03 16:56:51 -07:00
admin and GitHub
6492215005
Add morale input to custom battle units ( #8278 )
...
* Add optional common battalion morale
* Add morale input to custom battle units
2026-07-03 16:45:12 -07:00
admin and GitHub
ab5c337b22
Honor custom battle battalion morale ( #8277 )
2026-07-03 16:44:54 -07:00
admin and GitHub
16d82332cd
Add optional common battalion morale ( #8276 )
2026-07-03 16:43:12 -07:00
admin and GitHub
023ffbafc9
Animate tired Shardok heroes ( #8273 )
...
* Animate tired Shardok heroes
* Increase tired effect visibility
2026-07-03 15:56:56 -07:00
admin and GitHub
8ec8b902f6
Animate stunned Shardok units ( #8272 )
...
* Animate stunned Shardok units
* Fix stunned tile effect setup
* Avoid TMP outline on stunned effect stars
* Improve stunned effect contrast
2026-07-03 15:41:17 -07:00
admin and GitHub
ae4916e7bf
Lower ransom offer panel contents ( #8271 )
...
* Lower ransom offer panel contents
* Fix ransom offer panel header layout
* Keep ransom offer bottom controls inside panel
* Restructure ransom offer panel layout
* Increase ransom offer title row height
* Inset ransom offer content row bottom
* Make ransom offer content row shrinkable
* Constrain ransom offer main content height
* Move ransom offer height constraint to main row
* Match ransom offer main child heights
2026-07-03 09:09:18 -07:00
admin and GitHub
73699ae901
Use Exile Vassal command panel prefab in scene ( #8269 )
2026-07-01 15:55:37 -07:00
admin and GitHub
910c60236e
Color province commanders by loyalty ( #8270 )
2026-07-01 15:55:26 -07:00
admin and GitHub
9b989dd35e
Use Divine command panel prefab in scene ( #8268 )
2026-07-01 10:15:05 -07:00
admin and GitHub
9400dbeba2
Use Diplomacy command panel prefab in scene ( #8267 )
...
* Use Diplomacy command panel prefab in scene
* Restore Eagle scene YAML header
2026-07-01 09:12:59 -07:00
admin and GitHub
33f6c4dfc9
Teach water crossing AI about frozen crossings ( #8247 )
2026-07-01 08:55:12 -07:00
admin and GitHub
52941d9f50
Preserve captured units in Shardok game state views ( #8266 )
2026-07-01 08:42:23 -07:00
admin and GitHub
4cdda1fab6
Keep Shardok touch taps tolerant after long-press changes ( #8265 )
2026-07-01 06:57:19 -07:00
admin and GitHub
67749672fd
Use Defend command panel prefab in scene ( #8264 )
2026-06-30 16:16:14 -07:00
admin and GitHub
23b6dfb0a9
Use Decline Quest command panel prefab in scene ( #8260 )
2026-06-30 10:39:13 -07:00
admin and GitHub
c98eeb9f88
Improve Shardok touch long-press tracking ( #8263 )
...
* Improve Shardok touch long-press tracking
* Avoid restarting active touch long presses
* Lengthen Shardok long-press threshold
2026-06-30 10:34:44 -07:00
admin and GitHub
ec0c391467
Use server battle access flags in client ( #8262 )
2026-06-30 07:55:29 -07:00
admin and GitHub
7305149729
Gate battle actions by server order ( #8261 )
...
* Gate battle actions by server battle order
* Allow observing all unblocked battles
* Require explicit battle access flags
2026-06-30 07:12:43 -07:00
admin and GitHub
556094d15d
Make grid long press tolerant of finger jitter ( #8259 )
2026-06-30 06:44:38 -07:00
admin and GitHub
22c7965314
Order battle views server-side ( #8257 )
2026-06-30 06:42:22 -07:00
admin and GitHub
4fd8f81686
Use Control Weather command panel prefab in scene ( #8258 )
2026-06-30 06:35:13 -07:00
admin and GitHub
3d650ff5c8
Use Battle Aftermath command panel prefab in scene ( #8256 )
2026-06-29 21:24:44 -07:00