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90 lines
4.0 KiB
Markdown
90 lines
4.0 KiB
Markdown
# The Small Eagle TODO
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## Goals
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Be able to support a small (10-50 user) private alpha, including with strangers.
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Larger set of goals in [The Big Eagle TODO](https://docs.google.com/document/d/17RTt3-4Wl2AAVMRLodaC3a84E4de6xuQTWBPvCRM484/edit?pli=1&tab=t.0), but most of that is not necessary for MVP.
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## Current priority order
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1. Finish tutorial & first-session onboarding, especially the clear first-session goal and guided first scenario.
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2. Fix the basic Shardok AI issues that can make tactical battles feel broken or unfair.
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3. Publish a known issues doc so alpha testers do not repeatedly report the same rough edges.
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4. Verify the existing game-ended flow, then mark the win condition done if "all other factions defeated" works end-to-end.
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5. Add mid-game progression events where the King recognizes the player as they gain power.
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6. Add account-linking when provider switching or account recovery becomes important for alpha support.
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7. Leave terms of service and Windows code signing deferred until they matter for public release or broader distribution.
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## Required
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### Gameplay Productionization
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- [x] ~~All functionality works on production eagle / shardok servers~~
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- [x] ~~Acceptable latency in all regions~~
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- [x] ~~Shardok performance similar to QA~~
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- [x] ~~Error logging & alerting~~
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- [x] ~~Fix long disconnects on deployments~~
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- [x] Fix the Mac installer
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- [x] ~~Still not reconnecting after deployments~~
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- [x] Notify about client updates, button to come directly back
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- [x] Generatedtext healing
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- [x] Kill outstanding shardok requests when game is deleted
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### Other Productionization
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- [x] ~~Oauth sign-in~~
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- [x] ~~Add Google, others?~~
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- [ ] User management
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- [x] ~~Invite codes~~
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- [ ] Link accounts
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- [x] ~~Choose display name~~
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- [x] ~~Just do account setup from the landing page?~~
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- [x] ~~Download client directly from DO, avoid basic auth/my home network~~
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- [x] Support plan (Discord + in-client bug reporting + email contact)
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### Alpha Tester Support
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- [x] Feedback channel (Discord server)
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- [x] Bug report form in Unity client (Settings > Report Bug, sends to Discord webhook)
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- [ ] Known issues doc (so testers don't report the same things)
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### IP / Legal
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- [x] Document and make available licenses for art & music (attributions panel)
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- [x] Required open source disclosures (attributions panel)
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- [x] Audit assets for anything we don't have rights to and replace it
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- [x] Replace heroes that are based on real 20th or 21st century people or IP
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- [x] ~~Privacy policy (collecting accounts, OAuth data, gameplay data)~~ (alpha notice on invite page/email)
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- [ ] Terms of service (basic liability protection) - defer until public release
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- [x] ~~Data deletion capability (user requests account removal)~~ (accounts.eagle0.net)
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### Basic Gameplay
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- [ ] Tutorial & first-session onboarding
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- [x] In the Your Warlord panel, say what the profession is
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- [x] ~~And separate panels for each profession when you encounter one~~
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- [x] ~~Command tutorial for each command the first time it's clicked~~
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- [x] ~~Time to recruit / expand~~
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- [x] ~~And how expansion works~~
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- [ ] Province events
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- [x] Running low on food
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- [x] ~~Time to swear brotherhood~~
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- [x] ~~When you get large, or~~
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- [x] ~~When you get a good candidate~~
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- [x] ~~Shardok tutorial!~~
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- [x] ~~Narrative hook in first few minutes - why should I care about my warlord?~~
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- [ ] Clear first-session goal ("try to capture your first province" or similar)
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- [x] ~~Early small victory to build momentum~~
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- [ ] Guided first scenario vs. overwhelming sandbox?
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- [ ] Basic Shardok AI stuff fixed
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- [x] ~~Lobby fixes~~
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- [ ] Have goals / ending
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- [ ] Win condition: all other factions defeated
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- [ ] Mid-game progression: King recognizes you as you gain power (generated events)
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## Nice to have
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- [x] "What's new" changelog (fetch JSON, show entries since last launch)
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- [ ] Windows code signing ([Azure Artifact Signing](https://azure.microsoft.com/en-us/products/artifact-signing/), ~$10/mo) to eliminate SmartScreen "unknown publisher" warning
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