mirror of
https://github.com/nolen777/eagle0.git
synced 2026-07-29 11:35:42 +00:00
Compare commits
| Author | SHA1 | Date | |
|---|---|---|---|
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22b762748e | ||
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549cf37127 |
+1
-1
@@ -279,7 +279,7 @@ class ActionResultApplierImpl(validator: Option[Validator]) extends ActionResult
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.getOrElse(afterVictor)
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val afterEagleMap = result.newEagleMap
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.map(em => afterGameType.copy(eagleMap = Some(em)))
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.map(em => afterGameType.copy(eagleMap = em))
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.getOrElse(afterGameType)
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afterEagleMap.copy(actionResultCount = afterEagleMap.actionResultCount + 1)
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@@ -54,7 +54,7 @@ object GameStateViewFilter {
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battalionTypes = gs.battalionTypes,
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chronicleEntries = gs.chronicleEntries,
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gameType = gs.gameType,
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eagleMap = gs.eagleMap
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eagleMap = Some(gs.eagleMap)
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)
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}
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}
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@@ -4,6 +4,9 @@ import net.eagle0.eagle.common.eagle_map_info.EagleMapInfo as EagleMapInfoProto
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import net.eagle0.eagle.model.state.game_state.EagleMapInfo
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object EagleMapInfoConverter {
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private def isSet(proto: EagleMapInfoProto): Boolean =
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proto.mapWidth != 0 || proto.mapHeight != 0 || proto.sha256.nonEmpty
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def toProto(eagleMapInfo: EagleMapInfo): EagleMapInfoProto =
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EagleMapInfoProto(
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mapWidth = eagleMapInfo.mapWidth,
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@@ -20,8 +23,14 @@ object EagleMapInfoConverter {
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centroidsSha256 = proto.centroidsSha256
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)
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def fromRequiredProto(proto: Option[EagleMapInfoProto]): EagleMapInfo = {
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val eagleMapInfo = proto
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.getOrElse(throw new IllegalArgumentException("EagleMapInfo proto is required"))
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fromProto(eagleMapInfo)
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}
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def fromProtoOption(proto: Option[EagleMapInfoProto]): Option[EagleMapInfo] =
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proto
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.filter(p => p.mapWidth != 0 || p.mapHeight != 0 || p.sha256.nonEmpty)
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.filter(isSet)
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.map(fromProto)
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}
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+3
-3
@@ -71,7 +71,7 @@ object GameStateConverter {
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randomSeed: Long,
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chronicleEntries: Vector[ChronicleEntry],
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gameType: GameType,
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eagleMap: Option[net.eagle0.eagle.model.state.game_state.EagleMapInfo]
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eagleMap: net.eagle0.eagle.model.state.game_state.EagleMapInfo
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) =>
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GameStateProto(
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gameId = gameId,
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@@ -97,7 +97,7 @@ object GameStateConverter {
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chronicleEntries = chronicleEntries.map(ChronicleEntryConverter.toProto),
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gameType = GameTypeConverter.toProto(gameType)._1,
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tutorialPhase = GameTypeConverter.toProto(gameType)._2,
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eagleMap = eagleMap.map(EagleMapInfoConverter.toProto)
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eagleMap = Some(EagleMapInfoConverter.toProto(eagleMap))
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)
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}
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@@ -161,7 +161,7 @@ object GameStateConverter {
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gameType =
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if gameType == GameTypeProto.UNKNOWN_GAME_TYPE then GameType.Normal
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else GameTypeConverter.fromProto(gameType, tutorialPhase),
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eagleMap = EagleMapInfoConverter.fromProtoOption(eagleMap)
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eagleMap = EagleMapInfoConverter.fromRequiredProto(eagleMap)
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)
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}
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}
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@@ -37,5 +37,5 @@ case class GameState(
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randomSeed: Long,
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chronicleEntries: Vector[ChronicleEntry],
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gameType: GameType,
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eagleMap: Option[EagleMapInfo] = None
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eagleMap: EagleMapInfo
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)
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@@ -54,7 +54,13 @@ object InMemoryHistory {
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battalionTypes = Vector.empty,
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
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gameType = net.eagle0.eagle.model.state.GameType.Normal
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gameType = net.eagle0.eagle.model.state.GameType.Normal,
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eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
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mapWidth = 0,
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mapHeight = 0,
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sha256 = "",
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centroidsSha256 = ""
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)
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)
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}
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@@ -2017,7 +2017,13 @@ object SqliteHistory {
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battalionTypes = Vector.empty,
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
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gameType = GameType.Normal
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gameType = GameType.Normal,
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eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
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mapWidth = 0,
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mapHeight = 0,
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sha256 = "",
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centroidsSha256 = ""
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)
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)
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/**
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@@ -493,14 +493,12 @@ object FixedNewGameCreation extends NewGameCreation {
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}
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private def genericStartGameResult(gameId: GameId, gameParameters: GameParameters): ActionResultC = {
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val eagleMapProto = gameParameters.eagleMap
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val eagleMap = eagleMapProto.map(em =>
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EagleMapInfo(
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mapWidth = em.mapWidth,
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mapHeight = em.mapHeight,
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sha256 = em.sha256,
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centroidsSha256 = em.centroidsSha256
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)
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val eagleMapProto = gameParameters.getEagleMap
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val eagleMap = EagleMapInfo(
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mapWidth = eagleMapProto.mapWidth,
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mapHeight = eagleMapProto.mapHeight,
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sha256 = eagleMapProto.sha256,
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centroidsSha256 = eagleMapProto.centroidsSha256
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)
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ActionResultC(
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actionResultType = ActionResultType.GameStart,
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@@ -514,7 +512,7 @@ object FixedNewGameCreation extends NewGameCreation {
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)
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),
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newRandomSeed = Some(gameId),
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newEagleMap = eagleMap
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newEagleMap = Some(eagleMap)
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)
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}
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+7
-8
@@ -110,13 +110,12 @@ object TutorialGameCreation {
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// Start with base ActionResultC
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// Start at BattleRequest phase so battle begins immediately
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val eagleMap = tutorialParams.eagleMap.map(em =>
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EagleMapInfo(
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mapWidth = em.mapWidth,
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mapHeight = em.mapHeight,
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sha256 = em.sha256,
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centroidsSha256 = em.centroidsSha256
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)
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val eagleMapProto = tutorialParams.getEagleMap
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val eagleMap = EagleMapInfo(
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mapWidth = eagleMapProto.mapWidth,
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mapHeight = eagleMapProto.mapHeight,
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sha256 = eagleMapProto.sha256,
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centroidsSha256 = eagleMapProto.centroidsSha256
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)
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val baseResult = ActionResultC(
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@@ -127,7 +126,7 @@ object TutorialGameCreation {
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newRandomSeed = Some(gameId),
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newProvinces = provinces,
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newGameType = Some(GameType.Tutorial(TutorialPhase.OpeningBattle)),
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newEagleMap = eagleMap
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newEagleMap = Some(eagleMap)
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)
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// Build factions, heroes, and battalions from tutorial parameters
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+2
-2
@@ -28,11 +28,11 @@ class ActionPointDistancesTest : public ::testing::Test {
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// P P P M P P
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// const_cast is safe because we own the mutable buffer (map)
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for (int i = 6; i < 12; i++) {
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for (int i = 6; i < 12; ++i) {
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const_cast<Terrain*>(map->mutable_terrain()->GetMutableObject(i))
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->mutate_type(net::eagle0::shardok::storage::fb::Terrain_::Type_FOREST);
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}
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for (int i = 18; i < 24; i++) {
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for (int i = 18; i < 24; ++i) {
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const_cast<Terrain*>(map->mutable_terrain()->GetMutableObject(i))
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->mutate_type(net::eagle0::shardok::storage::fb::Terrain_::Type_RIVER);
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}
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@@ -75,7 +75,13 @@ class FactionLeaderProvinceRankerTest extends AnyFlatSpec with Matchers with Bef
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battalionTypes = Vector.empty,
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
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gameType = GameType.Normal
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gameType = GameType.Normal,
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eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
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mapWidth = 0,
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mapHeight = 0,
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sha256 = "",
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centroidsSha256 = ""
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)
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)
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"rankedProvinceIds" should "order by hostile, then hostile + neutral" in {
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@@ -79,7 +79,13 @@ class FixLeaderAloneCommandSelectorTest extends AnyFlatSpec with Matchers with B
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battalionTypes = Vector.empty,
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
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gameType = GameType.Normal
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gameType = GameType.Normal,
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eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
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mapWidth = 0,
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mapHeight = 0,
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sha256 = "",
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centroidsSha256 = ""
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)
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)
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private def makeMarchAvailable(
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@@ -84,7 +84,13 @@ class InvitationCommandSelectorTest extends AnyFlatSpec with Matchers with Befor
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battalionTypes = Vector.empty,
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
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gameType = GameType.Normal
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gameType = GameType.Normal,
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eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
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mapWidth = 0,
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||||
mapHeight = 0,
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sha256 = "",
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centroidsSha256 = ""
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)
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)
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private val actingFaction: FactionC = makeFaction(
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@@ -98,7 +98,13 @@ class MidGameAIClientTest extends AnyFlatSpec with Matchers with BeforeAndAfterE
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battalionTypes = battalionTypes,
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
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gameType = GameType.Normal
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gameType = GameType.Normal,
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eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
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mapWidth = 0,
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||||
mapHeight = 0,
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||||
sha256 = "",
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||||
centroidsSha256 = ""
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||||
)
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)
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private def makeFaction(
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+7
-1
@@ -110,7 +110,13 @@ class MoveLeaderToBetterProvinceCommandChooserTest extends AnyFlatSpec with Matc
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battalionTypes = Vector.empty,
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
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||||
)
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)
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private val faction: FactionC = makeFaction(
|
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@@ -351,7 +351,13 @@ class ResolveDiplomacyCommandSelectorTest extends AnyFlatSpec with Matchers with
|
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battalionTypes = Vector.empty,
|
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randomSeed = 0L,
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chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
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private val acceptRejectAndImprison =
|
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|
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@@ -146,7 +146,13 @@ class SeekMoreLeadersCommandChooserTest extends AnyFlatSpec with Matchers with B
|
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battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def makeMarchAvailable(
|
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|
||||
+7
-1
@@ -67,7 +67,13 @@ class ActionResultApplierImplTest extends AnyFlatSpec with Matchers with BeforeA
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
// ============ Basic State Updates ============
|
||||
|
||||
+7
-1
@@ -70,7 +70,13 @@ class AvailableAlmsCommandFactoryTest extends AnyFlatSpec with Matchers with Bef
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val extraProvinceVassal1 = HeroC(
|
||||
|
||||
+7
-1
@@ -86,7 +86,13 @@ class AvailableApprehendOutlawCommandFactoryTest extends AnyFlatSpec with Matche
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -97,7 +97,13 @@ class AvailableArmTroopsCommandFactoryTest extends AnyFlatSpec with Matchers wit
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"availableCommands" should "return nothing if there are no battalions" in {
|
||||
|
||||
+7
-1
@@ -184,7 +184,13 @@ class AvailableAttackDecisionCommandFactoryTest extends AnyFlatSpec with Matcher
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def getAttackDecisionCommand(gs: GameState): AttackDecisionAvailable =
|
||||
|
||||
+7
-1
@@ -62,7 +62,13 @@ class AvailableCommandsFactoryTest extends AnyFlatSpec with Matchers with MockFa
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val baseProvince = ProvinceC(
|
||||
|
||||
+7
-1
@@ -70,7 +70,13 @@ class AvailableControlWeatherCommandsFactoryTest extends AnyFlatSpec with Before
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -78,7 +78,13 @@ class AvailableDeclineQuestCommandsFactoryTest extends AnyFlatSpec with Matchers
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"availableCommand" should "return None when the province is not ruled by the faction leader" in {
|
||||
|
||||
+7
-1
@@ -147,7 +147,13 @@ class AvailableDefendCommandsFactoryTest extends AnyFlatSpec with BeforeAndAfter
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val defendingProvince = ProvinceC(
|
||||
|
||||
+7
-1
@@ -153,7 +153,13 @@ class AvailableDiplomacyCommandsFactoryTest extends AnyFlatSpec with Matchers wi
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def gameState: GameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -87,7 +87,13 @@ class AvailableDivineCommandsFactoryTest extends AnyFlatSpec with Matchers with
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"availableCommand" should "return None when the province is not ruled by the faction leader" in {
|
||||
|
||||
+7
-1
@@ -58,7 +58,13 @@ class AvailableExileVassalCommandFactoryTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"availableCommand" should "include non-leader vassals" in {
|
||||
|
||||
+35
-5
@@ -53,7 +53,13 @@ class AvailableFeastCommandFactoryTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
AvailableFeastCommandFactory.availableCommand(
|
||||
@@ -99,7 +105,13 @@ class AvailableFeastCommandFactoryTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
inside(AvailableFeastCommandFactory.availableCommand(gameState, 9, 5).get) {
|
||||
@@ -144,7 +156,13 @@ class AvailableFeastCommandFactoryTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
inside(AvailableFeastCommandFactory.availableCommand(gameState, 9, 5).get) {
|
||||
@@ -193,7 +211,13 @@ class AvailableFeastCommandFactoryTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
inside(AvailableFeastCommandFactory.availableCommand(gameState, 9, 5).get) {
|
||||
@@ -242,7 +266,13 @@ class AvailableFeastCommandFactoryTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
inside(AvailableFeastCommandFactory.availableCommand(gameState, 9, 5).get) {
|
||||
|
||||
+7
-1
@@ -97,7 +97,13 @@ class AvailableHandleCapturedHeroCommandFactoryTest
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameStateWithOne: GameState = inside(gameStateWithTwo.provinces(provinceId)) {
|
||||
|
||||
+7
-1
@@ -67,7 +67,13 @@ class AvailableHandleRiotCrackDownCommandFactoryTest extends AnyFlatSpec with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit =
|
||||
|
||||
+7
-1
@@ -61,7 +61,13 @@ class AvailableHandleRiotDoNothingCommandFactoryTest extends AnyFlatSpec with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {}
|
||||
|
||||
+7
-1
@@ -53,7 +53,13 @@ class AvailableHandleRiotGiveCommandFactoryTest extends AnyFlatSpec with BeforeA
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {
|
||||
|
||||
+7
-1
@@ -84,7 +84,13 @@ class AvailableHeroGiftCommandFactoryTest extends AnyFlatSpec with Matchers with
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val brother1 = HeroC(
|
||||
|
||||
+7
-1
@@ -88,7 +88,13 @@ class AvailableImproveCommandsFactoryTest extends AnyFlatSpec with Matchers with
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -116,7 +116,13 @@ class AvailableIssueOrdersCommandFactoryTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"availableCommands" should "return nothing if the province leader is not a faction leader" in {
|
||||
|
||||
+7
-1
@@ -112,7 +112,13 @@ class AvailableManagePrisonerCommandsFactoryTest extends AnyFlatSpec with Before
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def getManagePrisonersCommand(gs: GameState): ManagePrisonersAvailable =
|
||||
|
||||
+7
-1
@@ -56,7 +56,13 @@ class AvailableMarchCommandFactoryTest extends AnyFlatSpec with BeforeAndAfterEa
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def getMarchCommand(
|
||||
|
||||
+7
-1
@@ -93,7 +93,13 @@ class AvailableOrganizeTroopsCommandsFactoryTest extends AnyFlatSpec with Before
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"availableCommand" should "include all battalions, below cap or not, if stats are high enough" in {
|
||||
|
||||
+7
-1
@@ -84,7 +84,13 @@ class AvailablePleaseRecruitMeCommandFactoryTest extends AnyFlatSpec with Before
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val baseProvinces: Map[Int, ProvinceC] = Map(actingProvince.id -> actingProvince)
|
||||
|
||||
+7
-1
@@ -68,7 +68,13 @@ class AvailableReconCommandFactoryTest extends AnyFlatSpec with BeforeAndAfterEa
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -90,7 +90,13 @@ class AvailableRecruitHeroesCommandFactoryTest extends AnyFlatSpec with Matchers
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {
|
||||
|
||||
+7
-1
@@ -82,7 +82,13 @@ class AvailableResolveBreakAllianceCommandFactoryTest extends AnyFlatSpec with M
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 12345L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {}
|
||||
|
||||
+7
-1
@@ -135,7 +135,13 @@ class AvailableResolveRansomOfferCommandFactoryTest extends AnyFlatSpec with Mat
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -68,7 +68,13 @@ class AvailableResolveTributeCommandsFactoryTest extends AnyFlatSpec with Matche
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def makeHostileArmyGroup(
|
||||
|
||||
+7
-1
@@ -32,7 +32,13 @@ class AvailableRestCommandsFactoryTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
val command = AvailableRestCommandsFactory.availableCommand(gameState, 12, 6)
|
||||
|
||||
+7
-1
@@ -50,7 +50,13 @@ class AvailableReturnCommandsFactoryTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -72,7 +72,13 @@ class AvailableSendSuppliesCommandFactoryTest extends AnyFlatSpec with BeforeAnd
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState: GameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -100,7 +100,13 @@ class AvailableStartEpidemicCommandFactoryTest extends AnyFlatSpec with BeforeAn
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -95,7 +95,13 @@ class AvailableSwearBrotherhoodCommandFactoryTest extends AnyFlatSpec with Match
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -52,7 +52,13 @@ class AvailableTradeCommandFactoryTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {
|
||||
|
||||
+7
-1
@@ -94,7 +94,13 @@ class AvailableTrainCommandsFactoryTest extends AnyFlatSpec with BeforeAndAfterE
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit =
|
||||
|
||||
+7
-1
@@ -56,7 +56,13 @@ class AvailableTravelCommandsFactoryTest extends AnyFlatSpec with Matchers with
|
||||
battalionTypes = Vector(),
|
||||
randomSeed = 0,
|
||||
chronicleEntries = Vector(),
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -99,7 +99,13 @@ class EndBattleAftermathPhaseActionTest extends AnyFlatSpec with Matchers with B
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = randomSeed,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
behavior of "EndBattleAftermathPhaseActionTest"
|
||||
|
||||
+7
-1
@@ -118,7 +118,13 @@ class EndDefenseDecisionPhaseActionTest extends AnyFlatSpec with Matchers {
|
||||
victor = None,
|
||||
battalionTypes = Vector.empty,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"execute" should "end the phase and proceed to TRUCE_TURN_BACK" in {
|
||||
|
||||
+7
-1
@@ -39,7 +39,13 @@ class EndDiplomacyResolutionPhaseActionTest extends AnyFlatSpec with Matchers wi
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 12345L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val applier = ActionResultApplierImpl(Some(RuntimeValidator))
|
||||
|
||||
+7
-1
@@ -73,7 +73,13 @@ class EndHandleRiotsPhaseActionTest extends AnyFlatSpec with BeforeAndAfterEach
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {
|
||||
|
||||
+7
-1
@@ -144,7 +144,13 @@ class EndPlayerCommandsPhaseActionTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = randomSeed,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def gameState: GameState = makeGameState()
|
||||
|
||||
+7
-1
@@ -49,7 +49,13 @@ class EndVassalCommandsPhaseActionTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0xfeedfaceL,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def endVassalResult(results: Vector[?]): ActionResultC =
|
||||
|
||||
+7
-1
@@ -62,7 +62,13 @@ class FreeHeroBackstoryVisibilityRecoveryTest extends AnyFlatSpec with MockFacto
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 12345L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val heroWithBackstory: Map[Int, HeroT] = Map(
|
||||
|
||||
+7
-1
@@ -106,7 +106,13 @@ class NewRoundActionTest
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
// Helper to run NewRoundAction and return Scala ActionResults
|
||||
|
||||
@@ -131,7 +131,13 @@ class NewYearActionTest extends AnyFlatSpec with Matchers with BeforeAndAfterEac
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def gs: GameState = baseGameState
|
||||
|
||||
+7
-1
@@ -89,7 +89,13 @@ class PerformFoodConsumptionPhaseActionTest extends AnyFlatSpec with Matchers wi
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {}
|
||||
|
||||
+7
-1
@@ -75,7 +75,13 @@ class PerformForcedTurnBackActionTest extends AnyFlatSpec with Matchers with Bef
|
||||
victor = None,
|
||||
battalionTypes = Vector.empty,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gsWithoutBlizzard = gsWithBlizzard.copy(
|
||||
|
||||
+7
-1
@@ -73,7 +73,13 @@ class PerformHeroDeparturesActionTest extends AnyFlatSpec with Matchers with Bef
|
||||
victor = None,
|
||||
battalionTypes = Vector.empty,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {
|
||||
|
||||
+7
-1
@@ -63,7 +63,13 @@ class PerformHostileArmySetupActionTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"any setup" should "move to the next round phase" in {
|
||||
|
||||
+7
-1
@@ -161,7 +161,13 @@ class PerformProvinceEventsActionTest extends AnyFlatSpec with BeforeAndAfterEac
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = randomSeed,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"changedProvince" should "remove beasts if we're past their end date" in {
|
||||
|
||||
+7
-1
@@ -115,7 +115,13 @@ class PerformProvinceMoveResolutionActionTest extends AnyFlatSpec with Matchers
|
||||
victor = None,
|
||||
battalionTypes = Vector.empty,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def getResults(gs: GameState) =
|
||||
|
||||
+7
-1
@@ -65,7 +65,13 @@ class PerformReconResolutionActionTest extends AnyFlatSpec with BeforeAndAfterEa
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val baseProvinces: Map[Int, ProvinceC] = Map(
|
||||
|
||||
+7
-1
@@ -79,7 +79,13 @@ class PerformUnaffiliatedHeroesActionTest extends AnyFlatSpec with Matchers with
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 12345L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
override def beforeEach(): Unit = {
|
||||
|
||||
+7
-1
@@ -266,7 +266,13 @@ class PerformVassalCommandsPhaseActionTest extends AnyFlatSpec with Matchers wit
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val marchGameState = baseGameState(
|
||||
|
||||
+7
-1
@@ -43,7 +43,13 @@ class PrisonerExchangeActionTest extends AnyFlatSpec with Matchers {
|
||||
victor = None,
|
||||
battalionTypes = Vector.empty,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def prisoner(heroId: Int, lastFactionId: Int): UnaffiliatedHeroC =
|
||||
|
||||
+7
-1
@@ -205,7 +205,13 @@ class ProvinceConqueredActionTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val currentDate = Date(year = 2024, month = Date.Month.July)
|
||||
|
||||
+7
-1
@@ -503,7 +503,13 @@ class ResolveBattleActionTest extends AnyFlatSpec with MockFactory with Matchers
|
||||
victor = None,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val startingGameStateWithAllies = startingGameState.copy(
|
||||
|
||||
+7
-1
@@ -114,7 +114,13 @@ class TruceTurnBackPhaseActionTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"results" should "advance to the next phase" in {
|
||||
|
||||
+7
-1
@@ -109,7 +109,13 @@ class CapturedHeroMessagePromptGeneratorTest extends AnyFlatSpec with Matchers w
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"execute message prompt" should "return an appropriate execute message" in {
|
||||
|
||||
+7
-1
@@ -82,7 +82,13 @@ class ChronicleUpdatePromptGeneratorTest extends AnyFlatSpec with BeforeAndAfter
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val mockClientTextStore = mock[ClientTextStore]
|
||||
|
||||
+7
-1
@@ -101,7 +101,13 @@ class DivineMessagePromptGeneratorTest extends AnyFlatSpec with Matchers with Mo
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"generate" should "tell the LLM not to describe exile prisoner quests as releases" in {
|
||||
|
||||
+7
-1
@@ -58,7 +58,13 @@ class GeneratorUtilitiesTest extends AnyFlatSpec with Matchers with BeforeAndAft
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
val clientTextStore = mock[ClientTextStore]
|
||||
GeneratorUtilities
|
||||
|
||||
+7
-1
@@ -113,7 +113,13 @@ class QuestEndedGeneratorUtilitiesTest extends AnyFlatSpec with Matchers with Mo
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private def mockTextStore: ClientTextStore = {
|
||||
|
||||
@@ -226,7 +226,13 @@ class GameStateViewFilterTest extends AnyFlatSpec with BeforeAndAfterEach with M
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"filteredGameState" should "return all provinces when there is no factionId" in {
|
||||
|
||||
@@ -438,7 +438,13 @@ class ProvinceUtilsTest extends AnyFlatSpec with Matchers with BeforeAndAfterEac
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"isFocusProvince" should "return true when the ruling faction has this province as its focus" in {
|
||||
|
||||
+7
-1
@@ -61,7 +61,13 @@ class AllianceOfferCommandSelectorTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -89,7 +89,13 @@ class AlmsCommandSelectorTest extends AnyFlatSpec with Matchers with BeforeAndAf
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"chosenAlmsCommand" should "give 1000 food if we need 10 support in December" in {
|
||||
|
||||
+7
-1
@@ -181,7 +181,13 @@ class AttackCommandChooserTest extends AnyFlatSpec with Matchers with BeforeAndA
|
||||
victor = None,
|
||||
randomSeed = 12345L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val availableBattalionTypes = Vector(
|
||||
|
||||
+7
-1
@@ -97,7 +97,13 @@ class AttackDecisionCommandChooserTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val defaultSupplies = Supplies(gold = 0, food = 0)
|
||||
|
||||
+7
-1
@@ -184,7 +184,13 @@ class CommandChoiceHelpersTest extends AnyFlatSpec with Matchers with BeforeAndA
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
behavior of "CommandChoiceHelpersTest"
|
||||
|
||||
+7
-1
@@ -126,7 +126,13 @@ class ExpandCommandSelectorTest extends AnyFlatSpec with Matchers with BeforeAnd
|
||||
battalionTypes = battalionTypesVector,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
"heroIdsToMarch" should "never send a faction leader by themselves" in
|
||||
|
||||
+7
-1
@@ -83,7 +83,13 @@ class FulfillQuestsCommandSelectorTest extends AnyFlatSpec with Matchers with Be
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val gameState = makeGameState(
|
||||
|
||||
+7
-1
@@ -69,7 +69,13 @@ class ImproveCommandSelectorTest extends AnyFlatSpec with Matchers with BeforeAn
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val improveCommand = ImproveAvailable(
|
||||
|
||||
+7
-1
@@ -61,7 +61,13 @@ class TruceOfferCommandSelectorTest extends AnyFlatSpec with Matchers with Befor
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -93,7 +93,13 @@ class AllianceQuestCommandChooserTest extends AnyFlatSpec with BeforeAndAfterEac
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 0L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -101,7 +101,13 @@ class AlmsAcrossRealmQuestCommandChooserTest extends AnyFlatSpec with BeforeAndA
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -81,7 +81,13 @@ class AlmsToProvinceQuestCommandChooserTest extends AnyFlatSpec with BeforeAndAf
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -64,7 +64,13 @@ class ApprehendOutlawQuestCommandChooserTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -119,7 +119,13 @@ class BattalionDiversityQuestCommandChooserTest extends AnyFlatSpec with Matcher
|
||||
battalionTypes = battalionTypes,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -93,7 +93,13 @@ class BetrayAllyQuestCommandChooserTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
|
||||
private val diplomacyAvailable: DiplomacyAvailable = DiplomacyAvailable(
|
||||
|
||||
+7
-1
@@ -75,7 +75,13 @@ class ControlWeatherQuestCommandChooserTest extends AnyFlatSpec with Matchers {
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
+7
-1
@@ -101,7 +101,13 @@ class DevelopProvincesQuestCommandChooserTest extends AnyFlatSpec with Matchers
|
||||
battalionTypes = Vector.empty,
|
||||
randomSeed = 1L,
|
||||
chronicleEntries = Vector.empty,
|
||||
gameType = GameType.Normal
|
||||
gameType = GameType.Normal,
|
||||
eagleMap = net.eagle0.eagle.model.state.game_state.EagleMapInfo(
|
||||
mapWidth = 0,
|
||||
mapHeight = 0,
|
||||
sha256 = "",
|
||||
centroidsSha256 = ""
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user