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Author SHA1 Message Date
adminandClaude Opus 4.6 7a5bfbd927 Restore .meta files from LFS pointers to text
Re-add DungeonMonsters2D and Raccoon files through the updated
gitattributes filter so .meta files are stored as text (preserving
GUIDs for Unity asset resolution) while all other files stay as
LFS objects.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 07:28:24 -08:00
adminandClaude Opus 4.6 c4ea0850e1 Exclude .meta files from third-party asset pack LFS rules
Unity .meta files contain asset GUIDs needed for reference
resolution. When stored as LFS pointers, Unity can't read them
and all asset references break. Add !filter overrides so .meta
files stay as text while all other files remain LFS-tracked.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 07:27:50 -08:00
178 changed files with 162869 additions and 531 deletions
+5
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@@ -19,10 +19,15 @@ src/main/csharp/**/Modern[[:space:]]UI[[:space:]]Pack/**/*.ttf !filter !diff !me
*.FBX filter=lfs diff=lfs merge=lfs -text
*.pdf filter=lfs diff=lfs merge=lfs -text
# Third-party asset packs: track all files via LFS (never manually edited)
# IMPORTANT: .meta files must stay as text — Unity needs them to resolve asset GUIDs
src/main/csharp/**/DungeonMonsters2D/** filter=lfs diff=lfs merge=lfs -text
src/main/csharp/**/DungeonMonsters2D/**/*.meta !filter !diff !merge
src/main/csharp/**/Raccoon/** filter=lfs diff=lfs merge=lfs -text
src/main/csharp/**/Raccoon/**/*.meta !filter !diff !merge
src/main/csharp/**/Polytope[[:space:]]Studio/** filter=lfs diff=lfs merge=lfs -text
src/main/csharp/**/Polytope[[:space:]]Studio/**/*.meta !filter !diff !merge
src/main/csharp/**/RRFreelance-Characters/** filter=lfs diff=lfs merge=lfs -text
src/main/csharp/**/RRFreelance-Characters/**/*.meta !filter !diff !merge
# Unity Smart Merge - use UnityYAMLMerge for Unity files
# Requires configuring unityyamlmerge in ~/.gitconfig:

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