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https://github.com/nolen777/eagle0.git
synced 2026-07-28 21:35:42 +00:00
Report Eagle cache load rejection reasons
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@@ -278,7 +278,9 @@ namespace eagle {
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var cachedState = EagleGameStateDiskCache.Load(GameId, factionId);
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if (cachedState == null) {
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_connectionLogger.LogLine(
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$"[STATE_CACHE] Cache miss game={GameId} player={factionId?.ToString() ?? "spectator"}");
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$"[STATE_CACHE] Cache miss game={GameId} " +
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$"player={factionId?.ToString() ?? "spectator"} " +
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$"reason={EagleGameStateDiskCache.LastLoadDiagnostic}");
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return;
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}
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+50
-8
@@ -43,25 +43,66 @@ namespace eagle {
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}
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private static string _cacheDirectory;
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public static string LastLoadDiagnostic { get; private set; }
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public static CachedGameState Load(long gameId, int? playerId) {
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EnsureCacheDirectoryInitialized();
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var path = CachePath(gameId, playerId);
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if (!File.Exists(path)) { return null; }
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LastLoadDiagnostic = $"path={path}";
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if (!File.Exists(path)) {
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LastLoadDiagnostic = $"file not found at {path}";
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return null;
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}
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try {
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var cache = JsonUtility.FromJson<CacheFile>(File.ReadAllText(path));
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if (cache == null || cache.schemaVersion != CurrentSchemaVersion) { return null; }
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if (cache.gameId != gameId) { return null; }
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if (cache.hasPlayerId != playerId.HasValue) { return null; }
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if (cache.hasPlayerId && cache.playerId != playerId.Value) { return null; }
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if (cache.unfilteredResultCount <= 0) { return null; }
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if (String.IsNullOrEmpty(cache.gameStateViewBase64)) { return null; }
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if (cache == null) {
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LastLoadDiagnostic = $"cache JSON parsed to null at {path}";
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return null;
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}
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if (cache.schemaVersion != CurrentSchemaVersion) {
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LastLoadDiagnostic =
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$"schema mismatch at {path}: cache={cache.schemaVersion} current={CurrentSchemaVersion}";
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return null;
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}
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if (cache.gameId != gameId) {
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LastLoadDiagnostic =
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$"game id mismatch at {path}: cache={cache.gameId} requested={gameId}";
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return null;
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}
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if (cache.hasPlayerId != playerId.HasValue) {
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LastLoadDiagnostic =
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$"player presence mismatch at {path}: cacheHas={cache.hasPlayerId} requestedHas={playerId.HasValue}";
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return null;
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}
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if (cache.hasPlayerId && cache.playerId != playerId.Value) {
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LastLoadDiagnostic =
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$"player id mismatch at {path}: cache={cache.playerId} requested={playerId.Value}";
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return null;
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}
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if (cache.unfilteredResultCount <= 0) {
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LastLoadDiagnostic =
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$"invalid unfiltered count at {path}: {cache.unfilteredResultCount}";
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return null;
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}
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if (String.IsNullOrEmpty(cache.gameStateViewBase64)) {
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LastLoadDiagnostic = $"missing GameStateView payload at {path}";
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return null;
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}
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var bytes = Convert.FromBase64String(cache.gameStateViewBase64);
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var gameStateView = GameStateView.Parser.ParseFrom(bytes);
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if (gameStateView.GameId != gameId) { return null; }
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if (gameStateView.GameId == 0) {
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gameStateView.GameId = gameId;
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} else if (gameStateView.GameId != gameId) {
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LastLoadDiagnostic =
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$"GameStateView game id mismatch at {path}: view={gameStateView.GameId} requested={gameId}";
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return null;
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}
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LastLoadDiagnostic =
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$"loaded {path} count={cache.unfilteredResultCount} shardokGames={cache.shardokGames?.Count ?? 0}";
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return new CachedGameState {
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GameStateView = gameStateView,
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@@ -69,6 +110,7 @@ namespace eagle {
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ShardokGames = LoadShardokGames(cache.shardokGames)
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};
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} catch (Exception e) {
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LastLoadDiagnostic = $"exception loading {path}: {e}";
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Debug.LogWarning($"Failed to load Eagle game state cache for game {gameId}: {e}");
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TryDelete(path);
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return null;
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