mirror of
https://github.com/nolen777/eagle0.git
synced 2026-07-28 22:35:42 +00:00
Gate heartbeat success logs (#8407)
This commit is contained in:
@@ -425,9 +425,11 @@ class EagleServiceImpl(
|
||||
// causing clients to see a sync mismatch before receiving all updates.
|
||||
// This particularly affects slower/remote connections (e.g., Windows clients).
|
||||
gamesManager.synchronized {
|
||||
println(
|
||||
s"got heartbeat from $userId. Client timestamp ${request.clientTimestamp}, server timestamp ${System.currentTimeMillis()}"
|
||||
)
|
||||
val serverTimestamp = System.currentTimeMillis()
|
||||
if EagleServiceImpl.LogHeartbeats then
|
||||
SimpleTimedLogger.printLogger.logLine(
|
||||
s"got heartbeat from $userId. Client timestamp ${request.clientTimestamp}, server timestamp $serverTimestamp"
|
||||
)
|
||||
|
||||
// Verify sync status for each game the client reports
|
||||
val gameSyncResults = request.gameSyncStatuses.flatMap { clientGameStatus =>
|
||||
@@ -492,7 +494,7 @@ class EagleServiceImpl(
|
||||
UpdateStreamResponse(
|
||||
responseDetails = UpdateStreamResponse.ResponseDetails.HeartbeatResponse(
|
||||
HeartbeatResponse(
|
||||
serverTimestamp = System.currentTimeMillis(),
|
||||
serverTimestamp = serverTimestamp,
|
||||
gameSyncResults = mismatchedResults
|
||||
)
|
||||
)
|
||||
@@ -687,6 +689,12 @@ class EagleServiceImpl(
|
||||
}
|
||||
|
||||
object EagleServiceImpl {
|
||||
private val EnabledEnvValues = Set("1", "true", "yes", "on")
|
||||
private val LogHeartbeats =
|
||||
sys.env
|
||||
.get("EAGLE_LOG_HEARTBEATS")
|
||||
.exists(value => EnabledEnvValues.contains(value.trim.toLowerCase))
|
||||
|
||||
private[service] def tutorialStartPhaseForCreateGame(request: CreateGameRequest): Option[TutorialPhase] =
|
||||
if request.tutorialStartPhase != TutorialPhaseProto.TUTORIAL_PHASE_UNKNOWN then
|
||||
Some(TutorialPhaseConverter.fromProto(request.tutorialStartPhase))
|
||||
|
||||
Reference in New Issue
Block a user