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Rename brotherhood quest to kinship (#8465)
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+3
-3
@@ -176,8 +176,8 @@ namespace eagle {
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var brotherhoodDetails = quest.Details.SwearBrotherhoodWithHeroQuest;
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SetDynamicHeroQuestText(
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brotherhoodDetails.TargetHeroId,
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(heroName) => $"Swear brotherhood with {heroName}",
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"Swear brotherhood with a hero",
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(heroName) => $"Swear kinship with {heroName}",
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"Swear kinship with a hero",
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model);
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break;
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@@ -404,7 +404,7 @@ namespace eagle {
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return "Release all prisoners (don't execute, move, or trade them)";
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case SealedValueOneofCase.SwearBrotherhoodWithHeroQuest:
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return "Swear brotherhood with a hero";
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return "Swear kinship with a hero";
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case SealedValueOneofCase.BetrayAllyQuest: {
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var details = quest.Details.BetrayAllyQuest;
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