Upgrade Unity editor to 6000.4.10f1 (#7013)

This commit is contained in:
2026-06-10 06:49:54 -07:00
committed by GitHub
parent de04afc47f
commit 21b56b8098
6 changed files with 276 additions and 274 deletions
+1 -1
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@@ -253,7 +253,7 @@ to be used for different players or game situations within the same server proce
**C# (Unity Client):**
- Located in `/src/main/csharp/net/eagle0/clients/unity/eagle0/`
- Uses Unity 6 (6000.4.9f1) with comprehensive protobuf integration (100+ .proto files)
- Uses Unity 6 (6000.4.10f1) with comprehensive protobuf integration (100+ .proto files)
- Key components: `EagleConnection.cs` (gRPC client), `EagleGameController.cs` (main game logic)
- Real-time bidirectional streaming with server via `PersistentClientConnection.cs`
- Strategic map UI in `Assets/Eagle/`, tactical battle UI in `Assets/Shardok/`
+1 -1
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@@ -228,7 +228,7 @@ to be used for different players or game situations within the same server proce
**C# (Unity Client):**
- Located in `/src/main/csharp/net/eagle0/clients/unity/eagle0/`
- Uses Unity 6 (6000.4.9f1) with comprehensive protobuf integration (100+ .proto files)
- Uses Unity 6 (6000.4.10f1) with comprehensive protobuf integration (100+ .proto files)
- Key components: `EagleConnection.cs` (gRPC client), `EagleGameController.cs` (main game logic)
- Real-time bidirectional streaming with server via `PersistentClientConnection.cs`
- Strategic map UI in `Assets/Eagle/`, tactical battle UI in `Assets/Shardok/`
+7 -5
View File
@@ -191,8 +191,10 @@ echo "Running: ${INSTALL_CMD[*]}"
echo ""
# Capture output to check for "already installed" messages
OUTPUT=$("${INSTALL_CMD[@]}" 2>&1) || true
set +e
OUTPUT=$("${INSTALL_CMD[@]}" 2>&1)
EXIT_CODE=$?
set -e
echo "$OUTPUT"
# Check if modules are already installed (Unity Hub returns error but modules are present)
@@ -219,13 +221,13 @@ else
exit 1
fi
# Verify installation
# Verify installation and requested modules
echo ""
if [ -d "${UNITY_INSTALL_PATH}/${UNITY_VERSION}" ]; then
echo "✓ Verified: Unity ${UNITY_VERSION} is now installed"
if check_modules_installed; then
echo "✓ Verified: Unity ${UNITY_VERSION} is now installed with ${PLATFORM} support"
exit 0
else
echo "✗ Unity ${UNITY_VERSION} installation could not be verified"
echo "✗ Unity ${UNITY_VERSION} installation with ${PLATFORM} support could not be verified"
echo " Expected path: ${UNITY_INSTALL_PATH}/${UNITY_VERSION}"
echo ""
echo "The installation may still be in progress, or may require manual intervention."
File diff suppressed because it is too large Load Diff
@@ -217,12 +217,12 @@
"url": "https://packages.unity.com"
},
"com.unity.services.core": {
"version": "1.16.0",
"version": "1.17.0",
"depth": 2,
"source": "registry",
"dependencies": {
"com.unity.modules.androidjni": "1.0.0",
"com.unity.nuget.newtonsoft-json": "3.2.1",
"com.unity.nuget.newtonsoft-json": "3.2.2",
"com.unity.modules.unitywebrequest": "1.0.0"
},
"url": "https://packages.unity.com"
@@ -1,2 +1,2 @@
m_EditorVersion: 6000.4.9f1
m_EditorVersionWithRevision: 6000.4.9f1 (f7258d6eebbe)
m_EditorVersion: 6000.4.10f1
m_EditorVersionWithRevision: 6000.4.10f1 (feeafc12a938)