mirror of
https://github.com/nolen777/eagle0.git
synced 2026-07-28 21:35:42 +00:00
Explain hero progression and profession rolls (#8450)
This commit is contained in:
@@ -34,6 +34,8 @@ Vigor is a hero's current energy. Many commands require an acting hero and spend
|
||||
|
||||
Loyalty measures a hero's attachment to their faction. Feasts, events, captures, faction bias, and story consequences can move loyalty over time.
|
||||
|
||||
Loyalty is not faction bias. Loyalty describes an affiliated hero's current attachment; bias helps determine whether an unaffiliated or imprisoned hero will join a particular faction.
|
||||
|
||||
## Professions
|
||||
|
||||
Professions give heroes special command access, bonuses, and tactical identity. Some effects are Eagle strategic effects, while others apply only when the hero is attached to a Shardok battle unit.
|
||||
@@ -186,6 +188,19 @@ Only heroes with **NoProfession** can gain a profession. At the end of a round,
|
||||
- Charisma qualifies **Necromancer** and **Paladin**.
|
||||
- Constitution qualifies **Warden**.
|
||||
|
||||
### Progression example
|
||||
|
||||
A NoProfession hero earns Agility-related XP from strategic actions. During end-of-round progression, enough XP may increase Agility. The game then evaluates all post-increase stats against the configured prime-stat threshold. If Agility qualifies, Engineer and Ranger are eligible. The hero receives profession-gain rolls for stats that increased; the player does not directly choose between eligible professions.
|
||||
|
||||
If several stats increase together, each increase can create a roll and all post-gain qualifying stats participate in eligibility. A hero who already has a profession does not roll for a replacement.
|
||||
|
||||
### Planning progression
|
||||
|
||||
- Commands award XP in stats associated with the action.
|
||||
- Stat increases and profession checks happen during end-of-round processing, not when XP is awarded.
|
||||
- A qualifying stat makes a profession possible but does not guarantee a particular random result.
|
||||
- Choosing which eligible hero performs a command influences who receives its XP.
|
||||
|
||||
## Faction Leaders
|
||||
|
||||
For a side-by-side explanation of direct control, province turns, and vassal automation, see [Who You Command](/concepts/command-authority/).
|
||||
|
||||
Reference in New Issue
Block a user