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Remove unused Post Processing Stack dependency (#7086)
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@@ -10,8 +10,8 @@ Universal Render Pipeline (URP). This project is still on BiRP:
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- `ProjectSettings/GraphicsSettings.asset` has no custom render pipeline asset.
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- Every quality level in `ProjectSettings/QualitySettings.asset` has no custom render
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pipeline asset.
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- `Packages/manifest.json` still includes `com.unity.postprocessing`, the legacy
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Post Processing Stack v2 package.
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- Legacy Post Processing Stack v2 has been removed from `Packages/manifest.json`;
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keep verifying it stays out with the migration inventory.
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That means we should treat URP as a compatibility project, not a cosmetic cleanup.
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The goal is to migrate on our schedule, with visual baselines and small de-risking
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@@ -82,23 +82,17 @@ generate the current report. The tool writes markdown and CSV files under
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### 3. Verify Legacy Post Processing Usage
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The project still depends on `com.unity.postprocessing: 3.5.4`. Current search results
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show `PPP_Orc.asset` and scene template references, but not obvious production scene
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usage.
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The project no longer depends on `com.unity.postprocessing`. The old references were
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limited to an unused Orc/Ogre sample scene profile and scene-template type metadata,
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not production scenes.
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Immediate deliverable: determine whether Post Processing Stack v2 is actually used
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in production scenes.
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Immediate deliverable: keep the project free of Post Processing Stack v2 references
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and use the inventory report to catch regressions.
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If it is unused:
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- remove `com.unity.postprocessing`
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- remove unused profiles/resources/templates
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- verify Unity opens cleanly
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If it is used:
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If references reappear:
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- document the exact scene/camera/profile usage
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- plan the equivalent URP Volume settings
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- either remove the stale dependency or plan the equivalent URP Volume settings
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This is a good small PR because it either deletes a risky dependency now or precisely
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scopes the later migration work.
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src/main/csharp/net/eagle0/clients/unity/eagle0/Assets/RRFreelance-Characters/Orc-Ogre/OrcOgre.unity
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@@ -15,7 +15,6 @@
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"com.unity.inputsystem": "1.19.0",
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"com.unity.multiplayer.center": "1.0.1",
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"com.unity.nuget.newtonsoft-json": "3.2.2",
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"com.unity.postprocessing": "3.5.4",
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"com.unity.test-framework": "1.6.0",
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"com.unity.timeline": "1.8.12",
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"com.unity.ugui": "2.0.0",
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@@ -187,16 +187,6 @@
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"dependencies": {},
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"url": "https://packages.unity.com"
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},
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"com.unity.postprocessing": {
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"version": "3.5.4",
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"depth": 0,
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"source": "registry",
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"dependencies": {
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"com.unity.modules.imgui": "1.0.0",
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"com.unity.modules.physics": "1.0.0"
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},
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"url": "https://packages.unity.com"
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},
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"com.unity.profiling.core": {
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"version": "1.0.3",
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"depth": 1,
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+1
-11
@@ -71,16 +71,6 @@
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"type": "UnityEngine.PhysicsMaterial2D",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
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"defaultInstantiationMode": 0
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},
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{
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"userAdded": false,
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"type": "UnityEngine.Rendering.VolumeProfile",
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@@ -123,4 +113,4 @@
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"defaultInstantiationMode": 1
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},
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"newSceneOverride": 0
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}
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}
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