Default Branch

c092002677 · Route CI LFS through Gitea (#8812) · Updated 2026-07-28 18:44:41 +00:00

Branches

7c096bf14b · Remove dead proto code: UnaffiliatedHeroMovedAction and fromGameState · Updated 2025-12-22 14:43:32 +00:00    admin

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a56567449a · Remove legacy polling wait and add exponential backoff to reconnect · Updated 2025-12-22 06:54:28 +00:00    admin

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1d0d2f02f6 · Register ErrorHandler in Awake to catch startup exceptions · Updated 2025-12-21 02:54:49 +00:00    admin

3839
2

5ff9f13af3 · Remove unnecessary MainQueue enqueues in ShardokGameController · Updated 2025-12-21 02:45:32 +00:00    admin

3840
2

5331bdedb1 · Add hold-shift-to-pause for autoscroll · Updated 2025-12-21 01:00:32 +00:00    admin

3849
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888dbbc62f · Optimize OrganizeTroopsCommandSelector for better responsiveness · Updated 2025-12-20 17:27:30 +00:00    admin

3865
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84558ef99a · Update DEPROTO_PLAN.md with comprehensive Phase 6a migration status · Updated 2025-12-17 23:12:22 +00:00    admin

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3c92ef3ac0 · Convert battle request and conquest actions to use Scala types · Updated 2025-12-17 15:53:05 +00:00    admin

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96566f9322 · Convert EndPleaseRecruitMePhaseAction to Scala GameState and fix test · Updated 2025-12-16 23:45:20 +00:00    admin

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823e56fd2d · Client displays server-reported game status · Updated 2025-12-13 18:28:28 +00:00    admin

3918
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6b9eba04d8 · Server verifies sync status in heartbeat and reports mismatches · Updated 2025-12-13 16:07:11 +00:00    admin

3920
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2544d57c79 · Add logging to diagnose subscription write failures · Updated 2025-12-06 05:01:55 +00:00    admin

3929
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9a184f4b14 · Fix SwearBrotherhood placeholder not being replaced · Updated 2025-12-04 04:23:31 +00:00    admin

3945
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c6675b3991 · Add opt-in debug dumps for extreme MCTS scores · Updated 2025-11-30 02:26:10 +00:00    admin

3970
2

96b9f63078 · add a floor · Updated 2025-11-28 23:51:21 +00:00    admin

3979
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5047ca204d · Add visit margin for MCTS final child selection · Updated 2025-11-28 15:38:32 +00:00    admin

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3e91f1792c · Consolidate chance node output in MCTS sequence display · Updated 2025-11-21 05:42:41 +00:00    admin

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fbf730e662 · Fix fire penalty to apply to all units, not just attackers · Updated 2025-11-20 17:58:06 +00:00    admin

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955c14ade8 · sort actions by weight · Updated 2025-11-18 03:16:49 +00:00    admin

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1d27a991f8 · Improve MCTS robustness with exception handling and minimax fixes · Updated 2025-11-17 01:08:08 +00:00    admin

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