Files
eagle0/MapTerrainConverter/main.swift
2018-09-23 12:32:03 -07:00

31 lines
946 B
Swift

//
// main.swift
// MapTerrainConverter
//
// Created by Dan Crosby on 9/22/18.
// Copyright © 2018 none. All rights reserved.
//
import Foundation
struct OldGameFile : Codable {
public let hexMap : OldHexMap
}
struct NewGameFile : Codable {
public let hexMap : HexMap
}
let deserializer = CroissantDeserializer()
let fileUrl = URL(fileURLWithPath: "/Users/dancrosby/CodingProjects/github/eagle0/server/installdata/usr/local/share/eagle0/startfiles/narrowWithRiver.e0g")
let data = try! Data(contentsOf: fileUrl)
let oldGameFile = CroissantDeserializer.deserialize(OldGameFile.self, from: data)!
let oldMap = oldGameFile.hexMap
let newGameFile = NewGameFile(hexMap: HexMap(oldMap: oldMap))
let newData = newGameFile.croissantEncodedData!
let newUrl = URL(fileURLWithPath: "/Users/dancrosby/CodingProjects/github/eagle0/server/installdata/usr/local/share/eagle0/startfiles/narrowWithRiver.e0g_")
try! newData.write(to: newUrl)