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Document profession minimum stat (#8462)
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@@ -181,7 +181,8 @@ Heroes with no profession have no profession-specific command unlocks. They can
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Only heroes with **NoProfession** can gain a profession. At the end of a round, heroes with enough XP can gain stats. If a no-profession hero gains one or more stats, the game checks for profession gain:
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- The hero gets one profession-gain roll for each stat that increased.
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- Eligible professions are based on all post-gain stats at or above the configured prime-stat threshold.
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- A stat must be at least **85 after the stat gains are applied** to qualify a profession.
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- Eligible professions are based on all post-gain stats at or above 85, not only the stats that increased that round.
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- Strength qualifies **Champion**.
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- Agility qualifies **Engineer** and **Ranger**.
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- Wisdom qualifies **Mage**.
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@@ -190,7 +191,7 @@ Only heroes with **NoProfession** can gain a profession. At the end of a round,
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### Progression example
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A NoProfession hero earns Agility-related XP from strategic actions. During end-of-round progression, enough XP may increase Agility. The game then evaluates all post-increase stats against the configured prime-stat threshold. If Agility qualifies, Engineer and Ranger are eligible. The hero receives profession-gain rolls for stats that increased; the player does not directly choose between eligible professions.
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A NoProfession hero earns Agility-related XP from strategic actions. During end-of-round progression, enough XP may increase Agility. If the hero's Agility is at least 85 after that increase, Engineer and Ranger are eligible. The hero receives profession-gain rolls for stats that increased; the player does not directly choose between eligible professions.
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If several stats increase together, each increase can create a roll and all post-gain qualifying stats participate in eligibility. A hero who already has a profession does not roll for a replacement.
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@@ -198,7 +199,7 @@ If several stats increase together, each increase can create a roll and all post
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- Commands award XP in stats associated with the action.
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- Stat increases and profession checks happen during end-of-round processing, not when XP is awarded.
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- A qualifying stat makes a profession possible but does not guarantee a particular random result.
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- Reaching 85 in a qualifying stat makes its profession possible but does not guarantee a particular random result.
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- Choosing which eligible hero performs a command influences who receives its XP.
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## Faction Leaders
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