diff --git a/src/test/cpp/net/eagle0/shardok/library/command_factories/FleeCommandFactory_test.cpp b/src/test/cpp/net/eagle0/shardok/library/command_factories/FleeCommandFactory_test.cpp index f08a0f0020..4a32c83905 100644 --- a/src/test/cpp/net/eagle0/shardok/library/command_factories/FleeCommandFactory_test.cpp +++ b/src/test/cpp/net/eagle0/shardok/library/command_factories/FleeCommandFactory_test.cpp @@ -15,7 +15,6 @@ class FleeCommandFactoryTests : public ::testing::Test { InitializeGameSettings(); GetGameSettingsSetter().SetInt(kSettingsKeys.fleeActionPointCost, 5); - flatbuffers::FlatBufferBuilder fbb; fbb.ForceDefaults(true); auto noProfession = net::eagle0::shardok::storage::fb::ProfessionSpecificInfo( @@ -67,6 +66,7 @@ public: Unit* anotherAttacker; Unit* defender; const Units* allUnits; + flatbuffers::FlatBufferBuilder fbb; HexMap* hexMap; vector allyPids{1}; int remainingActionPoints = 9; @@ -301,4 +301,4 @@ TEST_F(FleeCommandFactoryTests, cannotBecomeOutlaw_noOutlawCommand) { /* cannotBecomeOutlaw= */ true); EXPECT_EQ(0, commands.size()); -} \ No newline at end of file +} diff --git a/src/test/cpp/net/eagle0/shardok/library/command_factories/MoveCommandFactory_test.cpp b/src/test/cpp/net/eagle0/shardok/library/command_factories/MoveCommandFactory_test.cpp index 52b3efbd96..79cb6d099d 100644 --- a/src/test/cpp/net/eagle0/shardok/library/command_factories/MoveCommandFactory_test.cpp +++ b/src/test/cpp/net/eagle0/shardok/library/command_factories/MoveCommandFactory_test.cpp @@ -13,7 +13,6 @@ class MoveCommandFactoryTest : public ::testing::Test { void SetUp() override { InitializeGameSettings(); - flatbuffers::FlatBufferBuilder fbb; auto actorOff = AddGenericUnit(1, 3, position); auto enemyOff = AddGenericUnit(0, 2, Coords(3, 2)); @@ -36,6 +35,7 @@ public: HexMapWrapper hexMap = BASIC_MAP_FB; const Units* units; + flatbuffers::FlatBufferBuilder fbb; vector allyPids{}; const UnitId nextUnitId = 37; @@ -59,4 +59,4 @@ TEST_F(MoveCommandFactoryTest, inZoc_costsExtra) { }); EXPECT_EQ(5, moveAwayCommand->GetCommandProto().action_points().value()); -} \ No newline at end of file +} diff --git a/src/test/cpp/net/eagle0/shardok/library/command_factories/archery_command_factory/ArcheryCommandFactory_test.cpp b/src/test/cpp/net/eagle0/shardok/library/command_factories/archery_command_factory/ArcheryCommandFactory_test.cpp index 825738c837..f4e23a3d5f 100644 --- a/src/test/cpp/net/eagle0/shardok/library/command_factories/archery_command_factory/ArcheryCommandFactory_test.cpp +++ b/src/test/cpp/net/eagle0/shardok/library/command_factories/archery_command_factory/ArcheryCommandFactory_test.cpp @@ -20,7 +20,6 @@ class ArcheryCommandFactoryTest : public ::testing::Test { GetGameSettingsSetter().SetDouble(kSettingsKeys.minimumVigorToAct, 15); GetGameSettingsSetter().SetInt(kSettingsKeys.longbowWindBonusRangeMinSpeed, 20); - flatbuffers::FlatBufferBuilder fbb; fbb.ForceDefaults(true); auto noProfession = net::eagle0::shardok::storage::fb::ProfessionSpecificInfo( @@ -87,6 +86,7 @@ public: HexMapWrapper hexMap; int remainingActionPoints = 9; const Units* units; + flatbuffers::FlatBufferBuilder fbb; vector allyPids{}; std::shared_ptr factory = nullptr;