//
// Created by Dan Crosby on 11/9/22.
//

#ifndef EAGLE0_GAMESTATECOPIER_HPP
#define EAGLE0_GAMESTATECOPIER_HPP

#include "src/main/cpp/net/eagle0/shardok/library/GameStateW.hpp"

namespace shardok {

auto CopyWithExtraUnits(const GameStateW& original, int additionalCount) -> GameStateW;

}  // namespace shardok

#endif  // EAGLE0_GAMESTATECOPIER_HPP
