//
// Created by Dan Crosby on 4/16/22.
//

#ifndef EAGLE0_BATTALIONTYPEREGISTRAR_HPP
#define EAGLE0_BATTALIONTYPEREGISTRAR_HPP

#include <string>

#include "src/main/cpp/net/eagle0/shardok/library/settings/GameSettings.hpp"

using std::string;

namespace shardok {
class BattalionTypeRegistrar {
public:
    static void RegisterBattalionTypes(SettingsSetter& setter);
};
}  // namespace shardok

#endif  // EAGLE0_BATTALIONTYPEREGISTRAR_HPP
