# The Small Eagle TODO

## Goals

Be able to support a small (10-50 user) private alpha, including with strangers.

Larger set of goals in [The Big Eagle TODO](https://docs.google.com/document/d/17RTt3-4Wl2AAVMRLodaC3a84E4de6xuQTWBPvCRM484/edit?pli=1&tab=t.0), but most of that is not necessary for MVP.

## Required

### Gameplay Productionization

- [x] ~~All functionality works on production eagle / shardok servers~~
- [x] ~~Acceptable latency in all regions~~
- [x] ~~Shardok performance similar to QA~~
- [x] ~~Error logging & alerting~~
- [x] ~~Fix long disconnects on deployments~~
- [x] Fix the Mac installer
- [x] ~~Still not reconnecting after deployments~~
- [ ] Notify about client updates, button to come directly back
- [x] Generatedtext healing
- [x] Kill outstanding shardok requests when game is deleted

### Other Productionization

- [x] ~~Oauth sign-in~~
  - [x] ~~Add Google, others?~~
- [ ] User management
  - [x] ~~Invite codes~~
  - [ ] Link accounts
  - [x] ~~Choose display name~~
  - [x] ~~Just do account setup from the landing page?~~
- [x] ~~Download client directly from DO, avoid basic auth/my home network~~
- [x] Support plan (Discord + in-client bug reporting + email contact)

### Alpha Tester Support

- [x] Feedback channel (Discord server)
- [x] Bug report form in Unity client (Settings > Report Bug, sends to Discord webhook)
- [ ] Known issues doc (so testers don't report the same things)

### IP / Legal

- [x] Document and make available licenses for art & music (attributions panel)
- [x] Required open source disclosures (attributions panel)
- [x] Audit assets for anything we don't have rights to and replace it
- [x] Replace heroes that are based on real 20th or 21st century people or IP
- [x] ~~Privacy policy (collecting accounts, OAuth data, gameplay data)~~ (alpha notice on invite page/email)
- [ ] Terms of service (basic liability protection) - defer until public release
- [x] ~~Data deletion capability (user requests account removal)~~ (accounts.eagle0.net)

### Basic Gameplay

- [ ] Tutorial
  - [x] In the Your Warlord panel, say what the profession is
  - [x] ~~And separate panels for each profession when you encounter one~~
  - [x] ~~Command tutorial for each command the first time it's clicked~~
  - [x] ~~Time to recruit / expand~~
    - [x] ~~And how expansion works~~
  - [ ] Province events
  - [x] Running low on food
  - [x] ~~Time to swear brotherhood~~
    - [x] ~~When you get large, or~~
    - [x] ~~When you get a good candidate~~
  - [ ] Shardok tutorial!
- [ ] Basic Shardok AI stuff fixed
- [ ] Lobby fixes
- [ ] Have goals / ending
  - [ ] Win condition: all other factions defeated
  - [ ] Mid-game progression: King recognizes you as you gain power (generated events)
- [ ] First-session onboarding (beyond mechanics tutorial)
  - [ ] Narrative hook in first few minutes - why should I care about my warlord?
  - [ ] Clear first-session goal ("try to capture your first province" or similar)
  - [ ] Early small victory to build momentum
  - [ ] Guided first scenario vs. overwhelming sandbox?

## Nice to have

- [x] "What's new" changelog (fetch JSON, show entries since last launch)
